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|“||The Warp Gate uses warp charges to transport units to the battlefield. Charges replenish over time. Upgrade to increase warp capacity - the number of units that can be deployed in an attack.||”|
This building is required if you wish to attack another player's or Faction's Base. Each Warp Gate has three warps only. Warps are refilled after 30 minutes to attack again or using time boosts. Once your units have destroyed a base, surviving units go back to the staging area whereas the ones that died don't. Upgrading your Warp Gate will raise the life and capacity of the Gate. General Strom's Cavalry ability increases warp capacity in combat (but not for transferring troops). You can have additional Gates on your Aurora-1, Caldera-2 and Eclipse-3 Colonies. You can construct a second gate in every base once you get a level 11 Command Center. The maximum warp space obtained in combination with General Strom and Warp Boost, which will generate a total of 630 spaces, will allow 58 Decimators/Incineraptors per attack. (650+210+20=880/15=58)