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Sentinel

Sentinel

General informationEdit

Sentinel's[sic] are equipped with hyper-ablation armor that can withstand large amounts of damage and punishment.

StatsEdit

Range Rate Training
Uranium
35 20 25,000
Level Damage Health Speed Size Training Research Defense
Time Energy Uranium Cores Time Damage Energy Uranium Cores Time
1 200 50,000 30 10 2h 100 100 2h −60 100 100 2h
2 224 55,000 30 10 2h5m 1,000 1,000 5h −67 1,000 1,000 5h
3 250 60,000 35 10 2h10m 10,000 10,000 10h −75 10,000 10,000 10h
4 256 65,000 35 10 2h15m 10,000 10,000 1d9h20m −77 10,000 10,000 1d9h20m
5 288 70,000 40 10 2h20m 10,000 10,000 1d9h20m −86 10,000 10,000 1d9h20m
6 304 75,000 40 15 2h25m 100,000 100,000 2d12h −91 100,000 100,000 2d12h
7 344 80,000 40 15 2h30m 1,000,000 1,000,000 2d12h −103 1,000,000 1,000,000 2d12h
8 520 85,000 40 15 2h35m 2,500,000 2,500,000 2d12h −156 2,500,000 2,500,000 2d12h
9 640 90,000 40 15 2h40m 5,000,000 5,000,000 2d12h −192 5,000,000 5,000,000 2d12h
10 1,720 100,000 45 15 3h20m 7,500,000 7,500,000 ScarbideIngotIcon 3d11h20m −516 7,500,000 7,500,000 ScarbideIngotIcon 3d11h20m
11 2,144 140,000 45 15 3h40m 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m −643 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m
12 2,336 180,000 45 15 4h 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m −701 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m
13 2,560 225,000 45 15 4h20m 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m −768 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m
14 3,200 260,000 45 15 4h40m 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m −960 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m
15 3,840 300,000 45 15 5h 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m −1,152 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m
16 4,480 340,000 45 15 5h20m 12,000,000 12,000,000 ScarbideIngotIcon 3d11h20m −1,344 10,000,000 10,000,000 ScarbideIngotIcon 3d11h20m
17 5,120 380,000 45 15 5h40m 15,000,000 15,000,000 ScarbideIngotIcon 4d4h −1,536 12,000,000 12,000,000 ScarbideIngotIcon 4d4h
18 5,760 420,000 45 15 5h40m 15,000,000 15,000,000 ScarbideIngotIcon 4d20h40m −1,700 12,000,000 12,000,000 ScarbideIngotIcon 4d20h40m
19 6,400 460,000 45 15 5h40m 15,000,000 15,000,000 ScarbideIngotIcon 2 5d13h20m −1,864 12,000,000 12,000,000 ScarbideIngotIcon 2 5d13h20m
20 7,040 500,000 45 15 5h40m 15,000,000 15,000,000 ScarbideIngotIcon 2 6d6h −2,028 12,000,000 12,000,000 ScarbideIngotIcon 2 6d6h
21 7,680 540,000 45 15 5h40m 15,000,000 15,000,000 ScarbideIngotIcon 2 6d22h40m −2,192 12,000,000 12,000,000 ScarbideIngotIcon 2 6d22h40m
22 8,320 580,000 45 15 5h40m 15,000,000 15,000,000 ScarbideIngotIcon 2 7d15h20m −2,356 12,000,000 12,000,000 ScarbideIngotIcon 2 7d15h20m

A New Unit has arrived!, 2013 Jan 17Edit

Sentinel-Release

Commander, the Fleet Academy has a new graduate!

The new Sentinel units descend on the battlefield in a suit of hyper-ablation power armor that helps them withstand large amounts of punishment. Once they reach the enemy their powerful grappling claws will rip and tear the structures apart.

Best of all, the Sentinels are an extension of Galactic Union technology, which means you will not need any special items to fabricate and train these units!

Train these new troops and show your enemies that the best offense is a good defense!

—Edgeworld, Mail

Pros and ConsEdit

Pros

  • Massive amounts of Health, making Sentinels fine walls for your troops.
  • Truly expendable
  • Slow

Cons

  • Training Time which increases as you "Level Up" your Sentinels.
  • Slow
  • Too much warp space to be uniquely useful at level 6, as a Decimator or Incineraptor can do anything far better and can be deployed in the same numbers, in addition to being nearly as expendable thanks to troop MBs and the like

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