General information[]
“ | In Beast Mode, Pulse Tanks fire huge explosives. They go into Beast Mode for 12 seconds when a friendly unit dies. | ” |
Pulse Cores are used to upgrade and build them. They can be acquired from a mission, Zoot's Loot, and mystery boxes, or be bought at Store. You can also get pulse cores when you buy/win the Pulse Core Rack. Pulse Cores cannot be recovered from destroyed Pulse Tanks. These units have the 6th most health in the game after the Decimator, Berserker, Battle Cruiser, Sentinel, and Incineraptor. It is best to withdraw the Tanks from a battle earlier if they are overwhelmed by enemy base's defensive towers. Pulse Tanks are very useful when attacking Tesla Towers, as the range of the pulse is greater than that of the tower.
Stats[]
Range | Rate | Speed | Size | Training | |
---|---|---|---|---|---|
Time | |||||
150 | 30 | 90 | 9 | 10m |
Strategy[]
Because they have a great range and splash damage (in Beast Mode), they are best used to attack short ranged towers and quickly destroy/collect any nearby resources.
It is best to use a Pyro or Marine to trigger Beast Mode.
Note: There are several high level Faction bases where resources can be acquired easily with Pulse Tanks, or a Pulse Tank, without taking a single hit, or losing any units. There may also be high level Players in your sector who have bases with equally accessible resources, or buildings that can be destroyed for quick XP; however be careful not to start any undesirable feuds. All of this is easier with Decimators
Weaknesses: Concussion Turrets, Sniper Turrets, Corrosive Turrets, and Incendiary Turret. Concussion Turrets tend to waste the tank's beast mode attack, by stunning (and thereby immobilizing) it shortly. Sniper Turrets can target the tanks and finish them in very few hits. Incendiary Turrets and Corrosive Turrets set it ablaze (to the same of all machinery).