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See also Category:Missions.

General InformationEdit

A set of predetermined tasks in Edgeworld. There are 172 currently in the game, each of which can only be completed once. Completing a mission grants a reward that can contain experience points, resources, consumable items and units. Missions are accessible from the start of the game by clicking Kira at the bottom left of the UI, which lists 10 missions. Completed missions are always placed at the top of the list until their rewards are claimed, the remaining missions shown below that are earliest incomplete missions from a list of set order.


Todo - categorisation


Daily MissionEdit

ConstructionEdit

ResearchEdit

TrainingEdit

ProductionEdit

CombatEdit

SocialEdit



UncaterorisedEdit

100k Club: Dish out more than 100,000 points of damage in an attack Reward:

For that sad excuse for an enemy, the apocalypse came early this year!

Experience 20,000
Dish out more than 100,000 points of damage in an attack



10k Club: Dish out more than 10,000 points of damage in an attack Reward:

Don't hold back! Put a serious hurt and your enemy, and they'll think twice about revenge.

Experience 7,500

Dish out more than 10,000 points of damage in an attack


Research Raider: Research Raider to unlock Reward:

Raiders crack resource collectors and vacuum up resources at twice normal efficiency. Leave it to the Erazi Syndicate to invent a better way to steal.

Experience 1,000

Research Raider to unlock


Ablative Carapace: Research Titans to Level 8 Reward:

Cerulean vehicle armor bursts outward to lessen weapon impacts, then forms new layers. With an edge like that, our Titans will be unstoppable.

Experience 500,000

Research Titans to Level 8


A Bump in the Fight: Build a Concussion Turret Reward:

Moving targets are hard to wallop. Solve that problem by stunning enemies with a Concussion Turret.

Crystal 250
Gas 250
Experience 1,000
Build a Concussion Turret


Adrenaline Boost: Research Rhinos to Level 2 Reward:

Adrenaline boosts will make our Rhinos even angrier. The med staff know not to make sudden moves near them.

Experience 1,000
Research Rhinos to Level 2


Harms Race: Train 10 Shrikes Reward:

One Shrike is terrifying enough. Ten Shrikes and you've assembled a squad of flying guillotines.

Experience 6,000

Train 10 Shrikes


Section 8: Upgrade Marines to Level 7 Reward:

Now, our Marines recognize only two things - the enemy, and authority. I'm closer to human than they are. The irony isn't lost on me.

Experience 7,500
5min 5-Min Accelerator
Upgrade Marines to Level 7


Assassin's Den: Destroy the Command Center in a Level 50 Syndicate base. Reward:

I've decrypted the files we recovered from that Erazi Council meeting. They detail an assassination plot, and you're on the target list. Let's beat their hit squad to the punch.

Energy 10,000,000
Experience 10,000
Destroy the Command Center in a Level 50 Syndicate base.


Attack Legion base: Attack a Level 1 Helio Legion base Reward:

To prepare, have units in your Staging Area. Use the Map, select Legion Level 1, Scout that base, then Attack!

Uranium 300
Experience 200
5min 1-Min Accelerator
Attack a Level 1 Helio Legion base


Erase ze Syndicate: Attack a Level 1 Erazi Syndicate base Reward:

TThe Syndicate's arms trade put a lot of weapons in circulation. Time to return some artillery!

Experience 500
5min 1-Min Accelerator
Attack a Level 1 Erazi Syndicate base


Dark Matter: Upgrade Raiders to Level 7 Reward:

The ultimate gravity tech for Raider weapons. This is one black hole we shouldn't be afraid to throw money into.

Experience 10,000
5min 5-Min Accelerator
Upgrade Raiders to Level 7


Gun Turret Range: Upgrade a Gun Turret to Level 2 Reward:

Our Tech Lab scientists are constantly discovering ways to improve Gun Turret range. With the right upgrades, we'll destroy enemy troops before they can even see us.

Experience 1,000

Upgrade a Gun Turret to Level 2


Bigger They Are: Destroy the Command Center of a player 5 levels above you Reward:

Fastest way to refill those Silos is to defeat an enemy at least 5 levels above you.

Experience 6,000

Destroy the Command Center of a player 5 levels above you


How accomodating: Build the first Barracks Reward:

You'll need an awfully big couch for all those boo-yah boys to crash. That, or proper Barracks.

Experience 250
5min 1-Min Accelerator
Build the first Barracks


Build Concussion Turret: Build a Concussion Turret Reward:

Concussion turrets fire shockwave rounds that slow attackers to a crawl, on the rare occasion that they are not pulverized outright. I quoted that form the USI operation manual.

Crystal 250
Gas 250
Experience 1,000
Build a Concussion Turret


Industrial Evolution: Build a Factory Reward:

We could use more AIs around here. Build a Factory, and I'll show you how to make more friends.

Experience 4,000

Build a Factory


Build X-1 Cannon: Build an X-1 Cannon Reward:

X-1 Cannons fire explosives that blast their target and inflict splash damage to anything around. The lesson here is to never become friendly with aa priority target.

Crystal 125
Gas 125
Experience 1,000
5min 1-Min Accelerator
Build an X-1 Cannon


Mr. Wizard: Build a Tech Lab Reward:

Tired of the same old troops? Rebuild them with state-of-the-art gene-splicing and cybernetics!

Experience 250
5min 1-Min Accelerator
Build a Tech Lab


Build Tesla Turret: Build the first Tesla Turret Reward:

Tesla Towers are our most advanced defensive structures. They project fields of electrical energy, causing severe damage to multiple targets.

Crystal 500
Gas 500
Experience 3,000
5min 2 x 1-Min Accelerator
Build the first Tesla Turret


Gun Turret Expansion: Build a second Gun Turret Reward:

When planning base defense, it's important that other structures support each other. The first step is to have more than one defensive structure.

Uranium 250
Experience 500
5min 1-Min Accelerator
Build a second Gun Turret


Bulk Bins: Build another Barracks Reward:

You can only train as many troops as you can house, Commander.

Experience 1,000
Build another Barracks


Bulk Regimen: Research Rhinos to Level 5 Reward:

Our scientists make things lighter and smaller. Those won't improve a Z'ratari Rhino.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Rhinos to Level 5


Candy from a Baby: Attack a player 20 levels below you Reward:

It's a harsh world, Commander. Show some poor noob the ropes, or the door.

Experience 6,000

Attack a player 20 levels below you


Catching Rays: Build a Solar Plant Reward:

All day every day, the sun gives away energy - free energy! Don't let it all go to waste.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build a Solar Plant


Cerulean Automation: Upgrade Factory to Level 8 Reward:

We've unlocked the secret to Cerulean manufacturing automatons. As an A.I., I'm outraged at how many of our own robots this will put out of work.

500,000
Upgrade Factory to Level 8


Cerulean Valves: Research Pyros to Level 8 Reward:

The best thing about improving Pyros is getting a new set of safety standards to ignore. Just when you thought plasma couldn't get any hotter...

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Pyros to Level 8


Cerulean VR Tech: Upgrade a Staging Area to Level 8 Reward:

This building will keep our troops plugged into VR modules instead of sleeping, eating or taking breaks. This will keep them sharp and obedient.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade a Staging Area to Level 8


Cerulium Cores: Upgrade Tech Lab to Level 8 Reward:

We've salvaged Cerulean computers which surpass anything we've ever designed. Fifty septillian operations per second? I feel old.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Tech Lab to Level 8


Cerulium Grafts: Research Rhinos to Level 8 Reward:

We won't get further by improving the armor of the Z'ratari. Time to start modifying their bones and organs.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Rhinos to Level 8


Cerulium Plating: Upgrade Barracks to Level 8 Reward:

Cerulium walls are ultra-dense and near-impenetrable. Our troops will not only survive the impact of Disruptor fire, they'll sleep through it.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Barracks to Level 8


Charge Jets: Research Rhinos to Level 4 Reward:

Z'ratari Rhinos are similar in body and mind - slow. Better jetpacks will speed their bodies. We can't do anything for their minds.

Experience4,000
Research Rhinos to Level 4


Cleansing Fire: Build an Incendiary Turret Reward:

We have discovered new, flammable resources on this planet. Let's use them to set our enemies on fire!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build an Incendiary Turret


Close Encounters: Build an X-1 Cannon Reward:

Close counts with horseshoes, hand grenades, and - most devastating of all - the X-1 Cannon. This miracle of military-industrial might spits explosive shells that damage anyone and everyone in the blast radius.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build an X-1 Cannon


Collect Resources: Collect Crystals Reward:

Crystals are used for building, upgrading, and training.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Collect Crystals


Concussion Expansion: Build a second Concussion Turret Reward:

If we add more Concussion Turrets to our base, enemies will look like they're standing still out there. That is, until they drop dead.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build a second Concussion Turret


Concussion Velocity: Upgrade a Concussion Turret to level 5 Reward:

Let's keep improving our shockwave turret damage. Their primary function is to slow enemies, but "killing" and "slowing" can overlap.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade a Concussion Turret to level 5


Counter-Attack: Attack a Maar Confederate base Reward:

Revenge is a dish best served now! SCOUT first, then ATTACK. Select MARINES then click where you want them to warp in.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Attack a Maar Confederate base


Crash Menagerie: Train 10 Rhinos at once Reward:

Why waste ammo on enemies when you can stampede them?

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Train 10 Rhinos at once


Crossfire Project: Upgrade a Gun Turret to Level 7 Reward:

Combat A.I.s are great at coming up with perfect firing angles. The better the turret, the more angles they can choose from.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade a Gun Turret to Level 7


Crystal Castles: Collect Crystals Reward:

Crystals are vital to upgrading your base and defenses. The more you mine, the more you can build.

Experience 150
5min 1-Min Accelerator
Collect Crystals


Crystal Cleared: Loot over 5,000 crystals from any faction's base Reward:

Clean out their depots now, and they won't have the resources to rebuild before a second attack.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 5,000 crystals from any faction's base


Crystal Method 1: Increase Crystal Production to 700 per hour Reward:

Crystals aren't going to harvest themselves, Commander. Boost production by upgrading your existing mine or adding another.

Crystal 250
Gas 250
Experience 1,000
Increase Crystal Production to 700 per hour


Crystal Method 2 - test, test: Increase Crystal Production to 1,500 per hour. Reward:

At this rate, your great-grandchildren will still be digging for crystals. Upgrade or expand!

Experience 1,000
5min 1-Min Accelerator
Increase Crystal Production to 1,500 per hour.


Crystal Method 3: Increase Crystal Production to 6,000 per hour Reward:

These crystals took millennia to form, and it's taking you almost as long to excavate them. Alright, maybe that's an exaggeration. But you could pick up the pace by upgrading your mines.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Crystal Production to 6,000 per hour


Crystal Method 4: Increase Crystal Production to 80,000 per hour. Reward:

You're almost at peak crystal production. Don't slow down now!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Crystal Production to 80,000 per hour.


Dark Matter: Research Raiders to Level 7 Reward:

The ultimate gravity tech for Raider weapons. This is one black hole we shouldn't be afraid to throw money into.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Raiders to Level 7


Darned Crystal: Collect Crystals Reward:

Crystals are vital to upgrading your base and defenses. The more you mine, the more you can build.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Collect Crystals


Davidian: Destroy the Command Center of a player 10 levels above you Reward:

Cowboy up!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center of a player 10 levels above you


Death Ivory: Research Rhinos to Level 6 Reward:

The Tech Lab just sent an upgrade proposal. I didn't know that "Horn Sharpening" was a field of research.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Rhinos to Level 6


Defend Your Base: Successfully defend your base against an enemy attack. Reward:

It's not just the factions. Countless renegades splintered from the Union as well. Be prepared!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Successfully defend your base against an enemy attack.


Density Boost: Research Rhinos to Level 3 Reward:

Our Rhino units requested stronger shoulder armor, Commander. If you deny them, I suggest not delivering the news in person. Send your least favorite aide.

Experience 3,000
5 Rhino
Research Rhinos to Level 3


Depot Man: Build a Supply Depot Reward:

Harvesting all those resources won't do you a darn bit of good if you have no place to put anything.

Experience 1,000
5min 1-Min Accelerator
Build a Supply Depot


Destructive Transformation: Research Pulse Tanks to Level 1 Reward:

Our scientists have invented a new tank, which powers up in battle. We can easily research it.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Pulse Tanks to Level 1


Double-Barreled: Build a second Gun Turret Reward:

You have one Turret - great! But, what if there's more than one attacker?

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build a second Gun Turret


Elite Force: Inflict more than 5,000 points of damage in an attack Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Inflict more than 5,000 points of damage in an attack


Empire Strikes Out: Defend Against 3 Faction Attacks Reward:

Don't let your guard down, Commander. Show your enemies you're a force to be reckoned with.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Defend Against 3 Faction Attacks


Enhanced Gravity: Research Raiders to Level 2 Reward:

Raider rifles use gravity to tear down buildings and suck up enemy goods. More g-force equals more loot!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Raiders to Level 2


Enhanced Projectiles: Research Marines to Level 3 Reward:

Will it improve them? The long answer is that we'll upgrade Marine pulse rifles to fire inert Cerulium. The short answer is .yes'.

Experience 1,000
Research Marines to Level 3


Erase ze Syndicate: Attack a Level 1 Erazi Syndicate base Reward:

The Syndicate's arms trade put a lot of weapons in circulation. Time to return some artillery!

Experience 500
Attack a Level 1 Erazi Syndicate base


Erazi Bandit Post: Destroy the Command Center in a Level 1 Syndicate base. Reward:

After the Galactic Union dissolved, the Erazi went back to their old ways - attacking the bases that won't pay them. Soon, they'll look in our direction.

Energy 1,000
Uranium 999,999
Experience 2,000
Destroy the Command Center in a Level 1 Syndicate base.


Erazi Cell Field: Destroy the Command Center in a Level 19 Syndicate base. Reward:

The Erazi Cell Field contains vast numbers of Solar Plants. I don't know how they use that energy, but I do know what to research if you take it.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 19 Syndicate base.


Erazi Council: Destroy the Command Center in a Level 37 Syndicate base. Reward:

Crime lords of the Erazi Syndicate are meeting here on Cerulea IV. Executrix Scylith is among them. Time to do the galaxy a big favor.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 37 Syndicate base.


Erazi Hideout: Destroy the Command Center in a Level 13 Syndicate base. Reward:

A good A.I. can spot "abandoned" bases that are actually Syndicate hideouts. Let's show them that they can't fool us.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 13 Syndicate base.


Erazi Mainframe: Destroy the Command Center in a Level 100 Syndicate base. Reward:

No matter how many Erazi we defeat, they'll crawl back into Cerulean affairs as long as their networks are active. We need to destroy their infrastructure on this planet.


Energy 2,000,000
Experience 15,000
Destroy the Command Center in a Level 100 Syndicate base.


Erazi Net Node: Destroy the Command Center in a Level 7 Syndicate base. Reward:

The Erazi love to steal information. They even tried to copy my source code and sell me! Blowing up this base is the best way to insure our own network security.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 7 Syndicate base.


Erazi Spaceport: Destroy the Command Center in a Level 31 Syndicate base. Reward:

I don't know what's more dangerous for our soldiers - attacking an Erazi spaceport, or taking leave at one. You humans should use anti-virus programs.

Energy 50,000
Experience 6,000
Destroy the Command Center in a Level 31 Syndicate base.


Erazi Weapons Lab: Destroy the Command Center in a Level 25 Syndicate base. Reward:

The Erazi are manufacturing weapons on Cerulea IV and selling them off-world. Destroying their base will save lives - and get their materials.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 25 Syndicate base.


Erazi You Later: Attack a Level 1 Erazi Syndicate base Reward:

The Syndicate's arms trade put a lot of weapons in circulation. Time to return some artillery!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Attack a Level 1 Erazi Syndicate base


Exquisite Corps: Upgrade Specters to Level 7 Reward:

Fully optimized Specters are otherworldly and unparalleled in their long-distance range.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Specters to Level 7


Extractor Scarabs: Upgrade a Gas Refinery to Level 8. Reward:

Our tech lab is close to replicating the nanomachine colonies that Ceruleans used for Gas extraction. They're insectoid - you might say we've worked all the bugs out.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade a Gas Refinery to Level 8.


Factotum: Build a Factory Reward:

We could use more AIs around here. Build a Factory, and I'll show you how to make more friends.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build a Factory


Finders, Reapers: Collect Crystals or Gas Reward:

Resources aren't going to harvest themselves. Time to employ a little industrial ingenuity.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Collect Crystals or Gas


Flash Plasma: Research Pyros to Level 3 Reward:

One of the scientists at the Tech Lab just asked me "Why melt steel alloy when you could vaporize it?" We should reward this sort of thinking, Commander.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Pyros to Level 3


Flight Carapace: Research Hornets to Level 8 Reward:

With an advanced structure based on Cerulean technology, our Hornets will be able to take more hits and mount heavier weapons. Enemy turrets won't stand a chance.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Hornets to Level 8


Form Rhino Squad: Train 10 Rhinos at once Reward:

Marines love going into battle behind a Rhino squad - less visibility but longer life span.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Train 10 Rhinos at once


Full Tank: Upgrade Disruptors to Level 7 Reward:

Rolling thunder! That's the sweet rumbling of a fully upgraded Disruptor.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Disruptors to Level 7


Fully Upgrade Disruptor: Upgrade Disruptors to Level 7 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Disruptors to Level 7


Fully Upgrade Hover Bike: Upgrade Hover Bikes to Level 5 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Hover Bikes to Level 5


Fully Upgrade Marines: Upgrade Marines to Level 5 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Marines to Level 5


Fully Upgrade Pyro: Upgrade Pyros to Level 7 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Pyros to Level 7


Fully Upgrade Raider: Upgrade Raiders to Level 7 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Raiders to Level 7


Fully Upgrade Rhino: Upgrade Rhinos to Level 7 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Rhinos to Level 7


Fully Upgrade Shrike: Upgrade Shrikes to Level 7 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Shrikes to Level 7


Fully Upgrade Specter: Upgrade Specters to Level 7 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Specters to Level 7


Fully Upgrade Stinger: Upgrade Hornets to Level 7 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Hornets to Level 7


Fully Upgrade Titan: Upgrade Titans to Level 7 Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Titans to Level 7


Gas Giant 1: Increase Gas Production to 700 per hour Reward:

Expanding construction relies on gas, Commander. Step on it!

Crystal 250
Gas 250
Experience 1,000
5min 1-Min Accelerator
Increase Gas Production to 700 per hour


Gas Giant 2: Increase Gas Production to 1,500 per hour Reward:

There's nothing worse than being in the middle of nowhere and running out of gas.

Experience 1,000
5min 1-Min Accelerator
Increase Gas Production to 1,500 per hour


Gas Giant 3: Increase Gas Production to 6,000 per hour. Reward:

The more gas you need, the more gas you produce. There's an existential crisis here, and it's highly flammable.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Gas Production to 6,000 per hour.


Gas Giant 4: Increase Gas Production to 80,000 per hour. Reward:

This war isn't going to end anytime soon. Fuel your base accordingly.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Gas Production to 80,000 per hour.


Gas Hike: Loot over 1,000 gas from any faction's base Reward:

Your enemy won't believe how much you just cost them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 1,000 gas from any faction's base


Gastronomical: Loot over 5,000 gas from any faction's base Reward:

Your enemy will need all that gas to rebuild after your attack. Don't leave them a single drop!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 5,000 gas from any faction's base


Getting Real: Attack another player and destroy a building Reward:

Other players are great sources of resources.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Attack another player and destroy a building


G-Forces: Research Raiders to Level 5 Reward:

I trust you received the Tech Lab memo: "We're Making Gravity Rifles Suck Even Harder!". They're scientists, not PR people.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Raiders to Level 5


Gimme your lunch money: Attack a player 20 levels below you Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Attack a player 20 levels below you


Gravity Module: Research Shrikes to Level 8 Reward:

Cerulean propulsion systems used gravity fields to hover totally still for accurate attacks, and accelerate quickly to avoid return fire. Perfect for our Shrikes.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Shrikes to Level 8


Grod's Avengers: Destroy the Command Center in a Level 150 Legion base. Reward:

You're not going to believe this, Commander, but an assault base commanded by one of Grod's sons just came down via orbital drop. Can you guess who they're after?

Experience 1,000,000
Destroy the Command Center in a Level 150 Legion base.


Grod's Haven: Destroy the Command Center in a Level 50 Legion base. Reward:

Grod used the spoils of war to build a lavish emergency bunker. He can run the entire Helio military operation from a control room inside. Up for a "black ops" mission, commander?

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 50 Legion base.


Grod's Palace: Destroy the Command Center in a Level 37 Legion base. Reward:

This is the largest Helio base on Cerulea IV. General Grod is polishing his medals somewhere inside, and he'll never let us take him alive. We're fine with that, right?

Uranium 100,000
Experience 7,000
Destroy the Command Center in a Level 37 Legion base.


Gun Turret Expansion: Build a second Gun Turret Reward:

When planning base defense, it's important that structures support each other. The first step is to have more than one defensive structure.

Uranium 250
Experience 500
5min 1-Min Accelerator
Build a second Gun Turret


Gun Turret Range: Upgrade a Gun Turret to Level 2 Reward:

Our Tech Lab scientists are constantly discovering ways to improve Gun Turret range. With the right upgrades, we'll destroy enemy troops before they can even see us.

Experience 1,000
Upgrade a Gun Turret to Level 2


Half the Battle: Prepare for counter-attack by scouting. Reward:

Use the MAP to locate a Maar Confederacy base, then SCOUT to ensure you have enough troops to take them out.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Prepare for counter-attack by scouting.


Hard Corps: Upgrade Titans to Level 7 Reward:

Optimize your Titans to their full potential and you've created a squadron of walking tanks.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Titans to Level 7


Harms Race: Train 10 Shrikes at once Reward:

One Shrike is terrifying enough. Ten Shrikes and you've assembled a squad of flying guillotines.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Train 10 Shrikes at once


Harvest the Suns: Build a Solar Plant Reward:

Solar Plants covert solar radiation into Energy used for research and training units.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build a Solar Plant


Headless Foreman: Destroy the command center in a Confederate's base Reward:

Mallick's been desperate to save face since you first defeated him. Don't give him the chance.

Crystal 250
Gas 250
Experience 250
Destroy the command center in a Confederate's base


Heavy Hitter: Inflict more than 5,000 points of damage in an attack Reward:

That's going to leave a mark... of shame!

Experience 4,000

Inflict more than 5,000 points of damage in an attack


Hoarder: Possess 100k of each resource Reward:

Commander, we should collect more resources. We will need them, soon.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Possess 100k of each resource


Hornet's Zest: Research Hornets to Level 7 Reward:

The buzzing around base is that Hornets at their zenith are the bee's knees.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Hornets to Level 7


Horn Section: Upgrade Rhinos to Level 7 Reward:

Rhinos are already hardened soldiers. The more you train them, the more devastation they deal.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Rhinos to Level 7


How Accomodating: Build a Barracks Reward:

You'll need an awfully big couch for all those boo-yah boys to crash. That, or proper Barracks.

Experience 250
5min 1-Min Accelerator
Build a Barracks


HV Ammo: Research Marines to Level 8 Reward:

The new Marine rifles will fire rounds at such high velocity, they'll need new combat suits to withstand the recoil. Our scientists are going to be busy.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Marines to Level 8


Increase Crystal Production (2): Increase Crystal Production to 150,000 per hour. Reward:

Build more Crystal Mines, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Crystal Production to 150,000 per hour.


Increase Crystal Production (3): Increase Crystal Production to 6,000 per hour. Reward:

Build more Crystal Mines, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Crystal Production to 6,000 per hour.


Increase Crystal Production (4): Increase Crystal Production to 2,000 per hour. Reward:

Build more Crystal Mines, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Crystal Production to 2,000 per hour.


Increase Energy Production (2): Increase Energy Production to 150,000 per hour. Reward:

Build more Solar Plants, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Energy Production to 150,000 per hour.


Increase Energy Production (3): Increase Energy Production to 6,000 per hour. Reward:

Build more Solar Plants, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Energy Production to 6,000 per hour.


Increase Energy Production (4): Increase Energy Production to 2,000 per hour. Reward:

Build more Solar Plants, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Energy Production to 2,000 per hour.


Increase Gas Production (2): Increase Gas Production to 150,000 per hour. Reward:

Build more Gas Refineries, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Gas Production to 150,000 per hour.


Increase Gas Production (3): Increase Gas Production to 6,000 per hour. Reward:

Build more Gas Refineries, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Gas Production to 6,000 per hour.


Increase Gas Production (4): Increase Gas Production to 2,000 per hour. Reward:

Build more Gas Refineries, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Gas Production to 2,000 per hour.


Increase Infantry Training: Build another Barracks Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build another Barracks


Increase Resource Storage: Build a Supply Depot Reward:

Supply Depots increase storage capacity for all resources. Upgrade them for greater storage.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build a Supply Depot


Increase Staging Area Capacity: Build another Staging Area Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build another Staging Area


Increase Uranium Production (2): Increase Uranium Production to 150,000 per hour. Reward:

Build more Reactors, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Uranium Production to 150,000 per hour.


Increase Uranium Production (3): Increase Uranium Production to 6,000 per hour. Reward:

Build more Reactors, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Uranium Production to 6,000 per hour.


Increase Uranium Production (4): Increase Uranium Production to 2,000 per hour. Reward:

Build more Reactors, and upgrade them.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Uranium Production to 2,000 per hour.


Industrial Evolution: Build a Factory Reward:

We could use more AIs around here. Build a Factory, and I'll show you how to make more friends.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Build a Factory


Iron Shrike: Research Shrikes to Level 7 Reward:

More lethal and sleek than ever before, the ultimate Shrike will soon be yours to command.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Shrikes to Level 7


Join Alliance: Join an Alliance Reward:

Commander, many other ex-Union officers are banding together for mutual protection. It is time to find others who share our goals, and join an Alliance.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Join an Alliance


Jump Jets Mk. II: Research Marines to Level 5 Reward:

Jump jets help our soldiers move and fight. Improvements will mean fewer overload accidents, which the Marines call "blast-offs".

Experience 4,000
Research Marines to Level 5


Killer Genes: Research Marines to Level 2 Reward:

I've located a file on "efficient killer" genes. Splicing them into Marines will increase their firepower by 25%. I have misplaced the accompanying ethics file.

Experience 250
Research Marines to Level 2


Knight 'Hood: Train 10 Titans at once Reward:

With 10 Titans hanging around, only a bonehead would start trouble in this neighborhood.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Train 10 Titans at once


Lattice Core: Destroy the Command Center in a Level 25 Confederate base. Reward:

The Maar Confederacy base "Lattice Core" is the largest Crystal storage site on Cerulea IV. Let's take what we can, and blast the rest into drifts of glittery dust.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 25 Confederate base.


Lead the Charge: Research Rhino to unlock Reward:

You can recruit Z'ratarian Rhinos by proving you can manufacture their specialized power armor.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Rhino to unlock


Legion Academy: Destroy the Command Center in a Level 19 Legion base. Reward:

The Helio are training new troops right here on Cerulea IV. Say the word, Commander, and we'll turn their daily marching drills into an exciting live-fire exercise.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 19 Legion base.


Legion Camp: Destroy the Command Center in a Level 13 Legion base. Reward:

We can't beat the Helio in a conventional war- they specialize in that. We have to pick our battles and hit their lightly defended camps.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 13 Legion base.


Legion Command: Destroy the Command Center in a Level 31 Legion base. Reward:

The original Helio Legion star system was destroyed when the sun went supernova. That's the last time they retreated from anything. Until today.

Uranium 50,000
Experience 6,000
Destroy the Command Center in a Level 31 Legion base.


Legion Fleet Beacon: Destroy the Command Center in a Level 100 Legion base. Reward:

Grod's files show he placed a beacon on Cerulea IV in case of defeat, to aim a "sore loser" orbital strike. Is he crazy enough to use it? It doesn't take an A.I. to answer that.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 100 Legion base.


Legion Gasworks: Destroy the Command Center in a Level 25 Legion base. Reward:

I've pinpointed the location of General Grod's largest Gas Refining zone. Blasting their Command Centers will starve the Legion war machine.

Uranium 20,000
Experience 6,000
Destroy the Command Center in a Level 25 Legion base.


Legion Lodge: Destroy the Command Center in a Level 1 Legion base. Reward:
General Grod of the Helio Legion sabotaged the Galactic Union to provoke the war his people wanted. It'd be a shame to disappoint him.
Uranium 1,000
Experience 2,000
Destroy the Command Center in a Level 1 Legion base.


Legion of Dishonor: Attack a Level 1 Helio Legion base Reward:

Helios shows no mercy to traitors, yet they betrayed the Union. Give them what they deserve.

Experience 1,000
Attack a Level 1 Helio Legion base


Legion War Depot: Destroy the Command Center in a Level 7 Legion base. Reward:

I am indexing war crimes committed by the Helio Legion. It would be faster to index ones they haven't committed. To avoid being their next victim, we have to strike quickly.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 7 Legion base.


Lightning Shrike: Research Shrike to Level 1 Reward:

The Shrike is like a viper - fast, furious, and full of venom.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Shrike to Level 1


Like Thermopylae, but with more winning: Destroy the Command Center of a player 10 levels above you Reward:

Make sure your Silos are upgraded. You will be getting a lot of resources...

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center of a player 10 levels above you


Loot over 1,000 crystals: Loot over 1,000 crystals from any faction's base. Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 1,000 crystals from any faction's base.


Loot over 1,000 energy: Loot over 1,000 energy from any faction's base Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 1,000 energy from any faction's base


Loot over 1,000 gas: Loot over 1,000 gas from any faction's base. Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 1,000 gas from any faction's base.


Loot over 1,000 uranium: Loot over 1,000 uranium from any faction's base Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 1,000 uranium from any faction's base


Loot over 5,000 crystals: Loot over 5,000 crystals from any faction's base Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 5,000 crystals from any faction's base


Loot over 5,000 energy: Loot over 5,000 energy from any faction's base Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 5,000 energy from any faction's base


Loot over 5,000 gas: Loot over 5,000 gas from any faction's base Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 5,000 gas from any faction's base


Loot over 5,000 uranium: Loot over 5,000 uranium from any faction's base Reward:
Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 5,000 uranium from any faction's base


Maar Admin Base: Destroy the Command Center in a Level 31 Confederate base. Reward:

Nothing disrupts the Maar government like destroying an Admin Base. The rank and file soldiers are helpless without leadership.

Crystal 25,000
Gas 25,000
Experience 6,000
Destroy the Command Center in a Level 31 Confederate base.


Maar Border Post: Destroy the Command Center in a Level 7 Confederate base. Reward:

The Maar Codex (Article 34a, Section 113) requires that Maar soldiers receive permission for each munition fired. Conclusion: They respond slowly to ambushes.

Crystal 750
Gas 750
Experience 3,000
Destroy the Command Center in a Level 7 Confederate base.


Maar Com-Base: Destroy the Command Center in a Level 19 Confederate base. Reward:

Our Marines joke that Maar soldiers can't use the bathroom without explicit orders. Let's take down their Command Center and make sure those orders never come.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 19 Confederate base.


Maar Mining Base: Destroy the Command Center in a Level 1 Confederate base. Reward:

Destroy the Command Center in a Confederate base.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 1 Confederate base.


Maar Orbital Link: Destroy the Command Center in a Level 100 Confederate base. Reward:

Mallick will be back again if we can't stop the flow of Confederate soldiers and supplies onto Cerulea. With our recent attacks, the last Maar orbital drop site is vulnerable.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 100 Confederate base.


Maar Tech Depot: Destroy the Command Center in a Level 13 Confederate base. Reward:

The A.I. used by the Maar has no personality at all - it can't even tell a joke. Destroy their Command Center, and you'll knock it offline before it bores anyone to death.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 13 Confederate base.


Mallick's Base: Destroy the Command Center in a Level 37 Confederate base. Reward:

The Maar never dreamed we'd be strong enough to attack the seat of their power. Let's give Mallick's propaganda department something ugly to cover up.

Crystal 50,000
Gas 50,000
Experience 7,000
Destroy the Command Center in a Level 37 Confederate base.


Mallick's Revenge: Destroy the Command Center in a Level 50 Confederate base. Reward:

We did worse than kill Mallick - we embarrassed him. He's gathering troops at a new Maar base, hoping to destroy us and save face with the Confederate bureaucracy.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 50 Confederate base.


Mercenary Base: Destroy the Command Center in a Level 150 Syndicate base. Reward:

Commander, the nets tell me that Executrix Scylith has contracted an elite mercenary company to hit us. I've found their camp, and we have a chance to hit them first.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center in a Level 150 Syndicate base.


Mighty Mouse: Destroy the Command Center of a player 10 levels above you Reward:

Make sure your Silos are upgraded. You will be getting a lot of resources...

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Destroy the Command Center of a player 10 levels above you


More Loot!: Upgrade Supply Depot to Level 2 Reward:

To store more stuff, make more room.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Supply Depot to Level 2


More Phat Loots!: Upgrade Supply Depot to Level 2 Reward:

To store more stuff, make more room.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Supply Depot to Level 2


morgan test: Increase Crystal Production to 1,500 per hour. Reward:

At this rate, your great-grandchildren will still be digging for crystals. Upgrade or expand!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Crystal Production to 1,500 per hour.


Mr. Wizard: Build a Tech Lab Reward:

Tired of the same old troops? Rebuild them with state-of-the-art gene-splicing and cybernetics!

Experience 250
5min 1-Min Accelerator
Build a Tech Lab


Mutant Fun Club 1: Increase Uranium Production to 700 per hour Reward:

Weapons rely on uranium. The more robust your enrichment program, the more of a threat you pose.

Crystal 250
Gas 250
Experience 1,000
5min 1-Min Accelerator
Increase Uranium Production to 700 per hour


Mutant Fun Klub 2: Increase Uranium Production to 1,500 per hour Reward:

As long as you keep building weapons, you need to keep enriching uranium.

Experience 1,000
5min 1-Min Accelerator
Increase Uranium Production to 1,500 per hour


Mutant Phun Klub 3: Increase Uranium Production to 6,000 per hour Reward:

All this radioactivity might save you the trouble of shaving... your other face.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Uranium Production to 6,000 per hour


Mutant Phun Klub 4: Increase Uranium Production to 150,000 per hour. Reward:

What's that on your forehead? Oh, I see... but not as well as you. My, what a great place for a third eye!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Uranium Production to 150,000 per hour.


Mutent Phunn Klub 4: Increase Uranium Production to 80,000 per hour. Reward:

What's that on your forehead? Oh, I see... but not as well as you. My, what a great place for a third eye!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Increase Uranium Production to 80,000 per hour.


New Tech Integration: Upgrade Command Center to Level 8 Reward:

Before we roll out our new tech to the rest of the base, we first have to integrate Cerulium alloys into our command bunker, and Cerulium cores into our networks.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Command Center to Level 8


Not on my watch: Attack a player who has attacked your base Reward:

Recover what they've taken from you!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Attack a player who has attacked your base


Nuclear Beatdown: Loot over 5,000 uranium from any faction's base Reward:

Your enemy needs uranium to make weapons, making uranium theft a new form of nuclear disarmament.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 5,000 uranium from any faction's base


Nuclear Redactor: Loot over 1,000 uranium from any faction's base Reward:

Steal an enemy's uranium to make your own ammo, then shoot them with it? I like the way you think!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 1,000 uranium from any faction's base


Nuke It Out: Build a Reactor Reward:

Nuclear-Free Zones are so last season. Don't get caught without weaponized uranium!

Uranium 250
Experience 250
5min 1-Min Accelerator
Build a Reactor


Optimized Rifles: Research Marines to Level 6 Reward:

The Cerulean atmosphere plays havoc with weapons. We can counteract the effect. It's times like this I'm glad I don't breathe.

Experience 5,000
Research Marines to Level 6


Orichalcum: Research Titans to Level 7 Reward:

We've found a new material on Cerulea IV that defies all metallurgy. It could be an important scientific discovery. We're going to weaponize it as soon as we can.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Titans to Level 7


Pillager AI: Research Raiders to Level 3 Reward:

We will enhance Raider gravity guns with an A.I. to separate plunder from junk. I am not jealous at all. Really.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Raiders to Level 3


Players and Hose: Loot over 1,000 gas from any faction's base. Reward:

The more gas you syphon, the more your enemies are left stranded in your dust.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Loot over 1,000 gas from any faction's base.


Playing with Fire: Train 10 Pyros at once Reward:

A single Pyro deals more damage than any other unit. 10 of them together can raze an entire base.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Train 10 Pyros at once


Precision Scanners: Upgrade Warp Gate to Level 8 Reward:

With Cerulean warp scanners we can finally deploy larger and tighter troop formations without worrying that one soldier might materialize inside another.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Warp Gate to Level 8


Primal Instinct: Research Rhinos to Level 7 Reward:

Millions of years ago, the Z'ratari were brutal beasts that destroyed everything in their way. We will harness that history.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Rhinos to Level 7


Project Juggernaut: Research Disruptors to Level 8 Reward:

The only way to defend against next-generation Disruptor designs is to have that same technology. Anything less, and you're one more obituary file.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Disruptors to Level 8


Pyromania: Research Pyros to Level 2 Reward:

If you see a lot of guys standing around base, flicking lighters and cackling like maniacs, don't worry. It's part of their psych training.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Pyros to Level 2


Pyro Maniac: Upgrade Pyros to Level 7 Reward:

Fully upgrade your Pyros, and enemies will be diagnosed with inflammatory base syndrome.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Pyros to Level 7


Pyro Technique: Research Pyro to Level 1 Reward:

Scorched Cerulea might sound like a crayon, but it's the color you'll paint enemy territory with Pyro technology.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Pyro to Level 1


Raider Tactics: Research Raiders to Level 4 Reward:

The Erazi Syndicate used Raider units against colonies that refused to pay protection money. We can copy their military tactics, you can choose if we leave the extortion out.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Raiders to Level 4


Rearview Mortars: Attack a player 5 levels below you Reward:

There are a lot of other renegades leveling up behind you. Strike now before they overtake you!

Experience 1,000
Attack a player 5 levels below you


Reboot Camp: Upgrade Marines to Level 2 Reward:

I've seen tougher bipeds peddling girl scout cookies. Shape 'em up or ship 'em out!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade Marines to Level 2


Re-education: Research Marines to Level 4 Reward:

I was programmed NOT to kill things or destroy property. I guess I was the only one.

Experience 3,000
Research Marines to Level 4


Rendered Gimp: Inflict more than 5,000 points of damage in an attack Reward:

On this world, the golden rule means showing no mercy. That's all your enemies will show you.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Inflict more than 5,000 points of damage in an attack


Renegade Rampage: Attack a Maar Confederate base Reward:

Use the MAP to locate a Maar Confederate base, SCOUT, then ATTACK by selecting MARINES and clicking where you want them to start.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Attack a Maar Confederate base


Research Disruptor: Research Disruptor to Level 1 Reward:

Disruptors are good at everything.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Disruptor to Level 1


Research Hornet: Research Hornet to Level 1 Reward:

The Stinger is kinda lame, currently.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Hornet to Level 1


Research Pyros: Research Pyros Reward:

Pyros were originally equipped by the Galactic Union to burn through the beetle carapaces of Cerulean infantry. They'll be great at torching enemy structures.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Pyros


Research Raider: Research Raider Reward:

Raiders crack resource collectors and vacuum up resources at twice normal efficiency. Leave it to the Erazi Syndicate to invent a better way to steal.

Experience 1,000
Template:Raider 5
Research Raider


Research Rhinos: Research Rhinos Reward:

Z'ratarian Rhinos were an elite mercenary force for the Galactic Union. We should see how much they charge. I mean that in both senses.

Experience 999,999
Template:Rhino 5
Research Rhinos


Research Shrike: Research Shrike to Level 1 Reward:

The Shrike is fast, tough, and dishes out lots of damage.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Shrike to Level 1


Research Specter: Research Specter Reward:

The Maar Confederacy has a network of special operatives. They even told us how to train them! Well, not really "told". I stole the documents from their servers.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Specter


research-spectre: Research Spectre to Level 1 Reward:

The Specter's long range makes it work best behind tough units like a Rhino.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Spectre to Level 1


Research Titans: Research Titans Reward:

Titans are heavy armor suits designed to take punishment. I call them "FILE X37-C". The Marines call them "walking tanks".

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Titans


Resonance Mining: Upgrade a Crystal Mine to Level 8. Reward:

It seems Ceruleans were able to detect crystal deposits by measuring reactions to sonic pulses. Very useful, provided you don't mind the entire compound shaking every hour or so.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Upgrade a Crystal Mine to Level 8.


Return the Flavor: Attack a Level 1 Legion base Reward:

Helios shows no mercy to anyone. Give them a taste of their own brand of diplomacy.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Attack a Level 1 Legion base


Ripper Scarabs: Research Raiders to Level 8 Reward:

What's better than ripping open a supply cache with gravity blasts? Ripping it open with metal-eating nanomachine munitions. The Ceruleans had cool toys.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Raiders to Level 8


Rook Shields: Successfully defend your base against an enemy attack. Reward:

It's not just the factions. Countless renegades splintered from the Union as well. Be prepared!

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Successfully defend your base against an enemy attack.


Rubber and Glue: Attack a player who has attacked your base Reward:

Revenge is a dish best served a.s.a.p.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Attack a player who has attacked your base


Safeties Off: Research Pyros to Level 4 Reward:

Our Pyro units are being held back by safety measures in their suits. Yes, it's inhuman to suggest removing them. That's why I'm here.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Research Pyros to Level 4


Seasoned Defender: Defend Against 3 Faction Attacks Reward:

Build more Towers, and arrange them for maximum defensive power.

Crystal 999,999
Gas 999,999
Energy 999,999
Uranium 999,999
Experience 999,999
5min 1-Min Accelerator
Defend Against 3 Faction Attacks


Secret Ruin Base: Destroy the Command Center in a Level 250 Syndicate base. Reward:

The Erazi are secretly funding an elite military expedition into some ruins. It must be related to the Cerulean disappearence. Whatever they find, it's better off in our hands.

Crystal 999,999