FANDOM


As of (DATE PLEASE) Kabam has replaced resources with troops in upgrading map bases. Much later the node cap was raised to 50k instead of 10k, and resources must be spent to Claim above 2k.

Important Map Updates! (2013 Aug 1)Edit

Players have asked for updates to the Alliance map, and so we are bringing them to you! Starting today, the following changes will be in effect on the Alliance map:

1. Map nodes can now be upgraded to a maximum level of 50,000. Map nodes that are captured by an opposing player will only lose 25% of their levels.

2. Alliances can now hold a maximum of 10,000 nodes. Alliances that currently control more than 10,000 nodes cannot take control of more nodes until they fall below this 10,000 node maximum.

3. The Alliance doubling bonus from holding the maximum number of nodes has been removed.

4. All level requirements for attacking nodes have been removed.

Enjoy these new updates to the map as your Alliance vanquishes the competition!

—Edgeworld, Mail

Troop costEdit

Unit Training Time Map Levels Added Levels/Minute
Marine 3 seconds 0.0125 0.25
Rhino 30 seconds 0.125 0.25
Specter 6 minutes 1.5 0.25
Pyro 3 minutes 0.750 0.25
Raider 1 minute 0.25 0.25
Lancer 15 minutes 18.75 1.25*
Bomba 3 minutes 0.75 0.25
Hornet 2 minutes 0,5 0.25
Titan 15 minutes 3.75 0.25
Shrike 4 minutes 1 0.25
Disruptor 2 hours 30 0.25
Pulse Tank 10 minutes 37.5 3.75**
Chimera 1 hour 30 minutes 22.5 0.25
Devastator 6 minutes 1.5 0.25
Incineraptor 6 hours 90 N/A
Decimator 6 hours 90 0.25
Berserker 1 hour 30 minutes 22.5 0.25
Sentinel 2 hour 20 minutes 30 0.21
Blast Bot Unknown 22.5 Unknown
*1 point extra compensates for the Terraknor Control training cost
**3.5 points extra compensates for the Pulse Core training cost

Minimum Player Level to Attack, defunctEdit

The following table lists the minimum Level required to attack an outpost on the map, based on that outpost's level. An abandoned outpost starts out with a level of 20. Outposts taken by an alliance with field generator(s) will have higher levels, even though the underlying outpost base is effectively only a basic 20-level outpost.

Node Level Minimum Player Level
20 14
25 17
31 21
37 25
50 34
75 50
100 67
150 100
250 167
350 234
500 334
750 500
1000 667
1500 1000
2000 1334
10000 6667
x x*(2/3)

Minimum Resources to ClaimEdit

The following table lists the requirements to move your base to a new location on the map that is owned by your Alliance. Moves to lower level outpost bases required resources (Gas and Crystal).

When you click on a map location belonging to your alliance you have several choices enabled: Scout, Upgrade Base (by transferring troops/machines as shown in the 1st chart), and Move Here. The chart below describes the base level range a player can move to, and the resources (if any) required to move to that outpost base. You must be at least at the level of the outpost you want to move to (i.e. if your level is 3495, you can move to an outpost of level 3494, but not to an outpost with a level higher then your level). The Alliance Shield Generator boost allows you to move to what would have been lower level bases and upgrade them for free. For example with a shield boost of 500 levels, you can move to a 1500 level base "free" and leave it as a 2K level base when you move off of the base.

<The table only reflects part of what happens - the info from Alysdexia was instrumental in filling it in. From what I have seen, when you leave behind a base with "Move Here" it is left at the next lower level, and moving to a new base of a lower level requires the Gas & Crystal shown below. Again, from what I can tell, if you move to a much lower level base, it looks like the cost used to be the sum of all of the Gas & Crystal to upgrade that base ... so if you would leave behind a Lvl 2K base, and want to move to a 1K base, the cost was 29,506,000 Gas & Crystal. Also, if you move to a higher level base, say 2.9K, then leave it, it should downgrade to a 2.5K base. Note also that the alliance shield generator adds a boost to the base level - but the costs below reflect the costs for moving to the unshielded base level - the shield does not add cost.>

Now the total cost does not accurately reflect each cost unto the player's level, but until e.g. a node level of 7500, with change tacked on.  (Some tests: 2084:761,521,408; 5084:480,567,408; 5604:398,989,408; 6073:306,038,408; 6529:201,229,408; 7025:84,097,408; 7508:0.)  When the resources are fulfilled, a Claim now fails with activemodel.errors.models.jobs.move_map_node.does_not_meet_requirements.

Node Level Gas Crystal
20 17,000 17,000
25 25,000 25,000
31 34,000 34,000
37 45,000 45,000
50 70,000 70,000
75 129,000 129,000
100 200,000 200,000
150 367,000 367,000
250 790,000 790,000
350 1,309,000 1,309,000
500 2,236,000 2,236,000
750 4,107,000 4,107,000
1000 339,900 339,900
1500 11,618,000 11,618,000
2000 17,888,888 17,888,000
2500 25,000,000 25,000,000
3000 32,863,000 32,863,000
3500 41,412,000 41,412,000
4000 50,596,000 50,596,000
4500 60,373,000 60,373,000
5000 70,710,000 70,710,000
5500 81,578,000 81,578,000
6000 92,951,000 92,951,000
6500 104,809,000 104,809,000
7000 117,132,000 117,132,000
7500 129,903,000 129,903,000
8000 143,108,000 143,108,000
8500 156,732,000 156,732,000
9000 170,762,000 170,762,000
9500 185,189,000 185,189,000
10000 200,000,000 200,000,000
11000 230,737,000 230,737,000
12000 262,906,000 262,906,000
14000 331,300,000 331,300,000
16000 404,771,000 404,771,000
18000 482,990,000 482,990,000
20000 565,685,000 565,685,000
22000 652,625,000 652,625,000
24000 743,612,000 743,612,000
26000 838,474,000 838,474,000
28000 937,059,000 937,059,000
30000 1,039,230,000 1,039,230,000
33000 1,198,949,000 1,198,949,000
37000 1,423,418,000 1,423,418,000
40000 1,600,000,000 1,600,000,000
44000 1,845,903,000 1,845,903,000
47000 2,037,871,000 2,037,871,000
50000 2,236,067,000 2,236,067,000

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.