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General Strom

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General InformationEdit

General Strom
Rasczak

Skills:

Light Arsenal
High Accelerator
Cavalry
Teleport
Ballistic Missile
Plasma Cannon

Hero 0.mp3
An incredibly tough and adept leader in the field, despite his abrasive personality.

The first General released, General Strom has the Cavalry boost to warp capacity combined with the Light Arsenal damage upgrade and the High Accelerator speed upgrade, as with all Generals you can upgrade via the General's Quarters building. After being killed in a battle, he can be used in a next battle without any penalty.

General Strom's Active Skills Have Arrived!, 2012 Dec 12Edit

General Strom’s exo-armor has undergone a major upgrade and has two new powers at his disposal: Teleport and Ballistic Missiles. Armed with these two active skills, he is an even stronger force to reckon with!


The Teleport skill allows the General to instantly move to a new location on the enemy base. Once Teleport reaches level 10+, this skill can be charged to teleport not only the General, but also the troops around him!


Ballistic Missile allows you call in air support for the General, damaging all builds in a radius around Strom. When Ballistic Missile is level 10+, this skill can be charged to increase the size of the area of damage.


To unlock these skills, simply collect Skill Points from PvP attacks and spend them in the General’s Quarters on your base!

—Edgeworld, Mail

StatsEdit

Level Health Damage Range Rate of fire Speed Transport size
0 50,000 200 45 60 60 1
1 65,000 225 45 60 60 1
2 80,000 250 45 60 60 1
3 95,000 300 45 60 60 1
4 110,000 350 45 60 60 1
5 125,000 400 45 60 60 1
6 140,000 450 45 60 65 1
7 155,000 500 45 60 65 1
8 170,000 550 45 65 65 1
9 185,000 600 45 65 65 1
10 200,000 650 45 65 65 1
11 225,000 700 45 65 70 1
12 250,000 800 45 70 70 1
13 275,000 900 45 70 70 1
14 325,000 1,000 45 70 70 1
15 375,000 1,100 45 70 70 1
16 425,000 1,200 45 70 70 1
17 475,000 1,300 45 70 70 1
18 525,000 1,400 45 70 70 1

General's BoostEdit

An extract from the table of all possible General abilities that applies to the General Strom:

Skill Levels 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Basic Skills
Light Arsenal Small damage boost multiplied by unit transport size
Damage 10 20 25 30 35 40 50 70 100 160 250 350 480 640 810 990 1,170
SP 20 40 90 170 300 600 1,000 1,500 4,000 4,500 4,700 4,800 4,900 5,000 5,100 5,500 6,000
High Accelerator Large increase in troop movement speed
Speed 10 12 14 16 18 21 25 30 36 45 55 65 80 100 120 140 160
SP 20 40 90 170 300 600 1,000 1,500 4,000 4,500 4,700 4,800 4,900 5,000 5,100 5,500 6,000
Cavalry Increases warp gate capacity
Warp 10 15 20 25 30 40 50 60 70 80 90 110 130 150 170 190 210
SP 20 40 90 170 300 600 1,000 1,500 4,000 4,500 4,700 4,800 4,900 5,000 5,100 5,500 6,000
Active Skills
Teleport Click to teleport the General anywhere on the map. At level 10 click and hold to teleport General and surrounding troops.
Cooldown 15 14 13 12 11 10 9 8 7 5 4 3 2 1 1 1 1
Max Range 0 0 0 0 0 0 0 0 0 100 110 120 130 140 150 160 170
Uses 3 3 3 3 4 4 4 5 5 5 5 5 7 7 8 9 10
SP 800 800 800 800 800 800 800 800 800 2,500 2,500 2,500 2,500 2,500 2,500 3,000 3,500
Ballistic Missile Deals explosive damage nearby buildings. At level 10 click and hold to charge detonation and deal massive damage to a larger area.
Cooldown 20 20 20 20 15 15 15 10 10 10 8 8 8 8 8 8 8
Min Range 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
Max Range 120 120 120 120 120 120 120 120 120 220 220 220 250 250 270 280 290
Power 300 400 500 600 800 900 1,000 1,200 1,500 1,900 2,400 2,900 3,400 4,300 4,500 4,800 5,100
Uses 3 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5
SP 1,000 1,000 1,000 1,000 1,000 1,000 1,000 1,000 1,000 3,000 3,100 3,200 3,300 3,400 3,500 4,000 4,500
Premium Skills
Plasma Cannon Deals massive amounts of long range damage to buildings.
Cooldown 10 10 10 8 8 8 6 6 6 4 4 4 2 2 2 2 2
Min Range 120 120 120 120 120 120 120 120 120 220 220 220 250 250 270 290 300
Max Range 120 120 120 120 120 120 120 120 120 220 220 220 250 250 270 290 300
Power 3,000 3,500 4,000 4,500 5,000 5,500 6,000 6,500 7,000 8,000 9,000 10,000 12,500 16,000 20,000 24,000 28,000
Uses 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 10
*When you transfer the troops, the Cavalry's boost is not counted.
*Actual damage bonus is multiplied by unit transport size; i.e., it is doubled for Shrike, tripled for Bomba
*Max. Range is activated by a mouse "click and hold" on the Activation Button (right side of the Screen). A quick mouse click selects the Min. Range and does not use the extra ability of the particular Skill.
  • Teleport hotkey: 1
  • Ballistic Missile hotkey: 2
  • Plasma Cannon hotkey: 3

VocalsEdit

When General Strom is deployed he says a few words It sounds something like "Swarm them and kill!" or "Ignore the gazelle!". When the Ballistic Missile is deployed he might say one word (it is tough to tell). It sounds like an alien language is being simulated by lowering the pitch without altering the speed a comparable amount.

Each General (of the three thus far) says something different when deployed.

See AlsoEdit

Start a Discussion Discussions about General Strom

  • General Strom Level 16 stats needed

    4 messages
    • Light Arsenal: 990 High Accelerator: 140 Cavalry: 190 Plasma Cannon 2s Cooldown 24000 Damage 290 Splash Radius 10 Uses
    • The level 16 stats are available on the Generals page.  They just need transposed.

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