The Engineering Lab increases turret system performance by enabling equippable parts. Collect, upgrade and equip parts to enhance defense tactics. Upgrade to unlock more turret slots.
Unlike the Shield Generator the Engineering Lab only affects the Base it is built on. As of 2012 Sep 25 you can build one on the Aurora-1 Base also. Once you have built your Lab, you can use the modification parts from the Defense Simulator, where both Bases share Parts and the repair queue. For free players, only four turrets can be unlocked for each of your HQ Base, Aurora-1 Base and Caldera-2 Base. Kabam's forum has several complaints lodged because the parts won in the Defense Simulator are essentially worthless once a player has already won a few parts.
There is a current Glitch on the parts of the lab, where the pictures for rare parts have been mixed up. Such as a piercing ammo picture for an armor part.
Time for levels 19-22 are as follows -
L19 - 8d13h
L20 - 9d10h40m
L21 - 10d8h20m
L22 - 11d6h
Stats[]
Level | Health | Upgradable Weapons Unlocked | Time | Cores | |||
---|---|---|---|---|---|---|---|
1 | 100 | Gun Turret | 30s | 100 | 50 | 50 | |
2 | 110 | 1m30s | 2,000 | 1,000 | 1,000 | ||
3 | 120 | 25m | 20,000 | 10,000 | 10,000 | ||
4 | 130 | X-1 Cannon | 2h5m | 20,000 | 10,000 | 10,000 | |
5 | 140 | 20h50m | 20,000 | 10,000 | 10,000 | ||
6 | 150 | 2d4h5m | 20,000 | 10,000 | 10,000 | ||
7 | 160 | Concussion Turret | 3d11h20m | 20,000 | 10,000 | 10,000 | |
8 | 200 | 3d13h50m | 20,000 | 10,000 | 10,000 | ||
9 | 300 | Attack Bunker | 3d16h20m | 20,000 | 10,000 | 10,000 | |
10 | 400 | Tesla Tower | 3d18h50m | 20,000 | 10,000 | 10,000 | |
11 | 600 | Incendiary Turret | 3d21h20m | 20,000 | 10,000 | 10,000 | |
12 | 800 | Heavyweight Turret | 3d21h20m | 20,000 | 10,000 | 10,000 | |
13 | 1,000 | Sniper Turret | 3d21h20m | 20,000 | 10,000 | 10,000 | |
14 | 1,200 | Corrosive Turret | 3d21h20m | 20,000 | 10,000 | 10,000 | |
15 | 1,400 | Anti-Tank Turret | 3d21h20m | 20,000 | 10,000 | 10,000 | |
16 | 1,600 | Orbital Strike Cannon | 6d1h | 25,000 | 12,000 | 12,000 | |
17 | 1,800 | 6d17h40m | 30,000 | 14,000 | 14,000 | ||
18 | 2,000 | 7d15h20m | 32,000 | 16,000 | 16,000 | ||
19 | 2,200 | 7d15h20m? | 34,000 | 18,000 | 18,000 | ||
20 | |||||||
21 | |||||||
22 |
Upgrading[]
All Parts start at L1 and you don't need an Engineering Lab at e.g. L10 to upgrade a part L10. If you don't have the Resources needed but press Upgrade, you are charged 1.
These items related to Parts could be bought in Store and won from Zoot's Loot for easier upgrades. On 2012 Oct 11, the Manufacturer's Patch was discontinued to make way for the Hacker's Patch, and anyone who had the former could email Kabam to trade for Modder's Patches. The below multipliers apply to a 1-bar chance, and maybe are not even exact multipliers as their products fall outside the increased bar chance:
- Software Backup, "Break Protection" 2: Prevents breaking a Part during the upgrade process.
- Manufacturer's Patch, "20x Chance Increase" 10: Prevents breaking a Part and increases the chance of a successful upgrade. This item cannot be bought anymore.
- Modder's Patch, "60x Chance Increase" 28: Prevents breaking a Part and greatly increases the chance of a successful upgrade.
- Hacker's Patch, "Guaranteed Upgrade" 100: Each use of a Hacker's Patch guarantees one successful upgrade of an Engineering Lab part up to level 15.
- Black Market Patch, "Guaranteed Upgrade" 250: Each use of a Black Market Patch guarantees one successful upgrade of an Engineering Lab part between levels 15-18.
- Rebellion Patch, "Guaranteed Upgrade" 500: Each use of a Rebellion Patch guarantees one successful upgrade of an Engineering Lab part between levels 18-22.
Every upgrade has a chance at failing, which grows with its Level, rendering the Part's modifiers off its turrets. Simply keep repairing and attempting to upgrade until you succeed (or give up after repairing). Broken Parts can be repaired freely, the only cost being the time needed to repair or the use of Accelerators to avoid waiting. Repair time increases with the Part's Level. You can do as many upgrades as you want whiles repairing, but the chances are that most of the "Upgrades" simply result in more broken Parts. You can do only one repair at a time from the Upgrades screen, unlike the Parts tab, so it may take a while to fix everything if you're a slow clicker or player.
Non-payers should earn L6–7 Modification Parts in weeks.
Every successful upgrade returns some Force.
See also Kabam Forums: How to get the most from the Engineering Lab!
Upgrade Chance[]
Key (alysdexia): Fit; Raw | simplified
- : ≥132–134/200; p=·662±·006 (7202 trials) | about 6·7 in 10 chance
- : 90/200; p=·456±·007 (4924 trials) | 4·5 in 10 chance
- : 60/200; p=·3 | 3 in 10 chance
- : 50/200; p=·25 | 2·5 in 10 chance
- : 35/200; p=·172±·007 (2681 trials) | 1·75 in 10 chance
- : 7/200; p=·032±·004 (1702 trials) | ·3 in 10 chance
- : ≤1/200*; L6: p=·004±·002 (1181 trials) | ·04 in 10 chance and below
- *When the upgrade chance shows only one bar (level 5 and above), the estimated probability of success based on experiments made while the multiclick glitch was working, is about 0.5%. (100..1000 upgrade attempts per level were performed, counted according to the amount of resources spent.)
- Level 13 upgrade took an average of 3000 clicks, so despite the 1 bar the chances decrease with the level.
Engineering Lab Parts[]
Parts come in two kinds, Common and Rare. Common Parts grant one stat modifier; Rare Parts grant two, and half as many are dropped in the Defense Simulator. Half of all Rare Parts, other than the Frozen, are redundant; e.g., Ferocious Explosive Ammo and Radial Piercing Ammo both carry Damage and Splash radius. However, the latter name stands for its image and which Resource is to upgrade it. Common Parts' former name is Basic, each with its own image:
- Explosive Ammo, which yield Splash radius;
- Armors, which yield Health;
- Piercing Ammo, which yield Damage;
- Scopes, which yield Range;
- Coolants, which yield Rate of fire;
- Dual Barrels, which yield Targets.
There is some dispute about Dual Barrels/Hyper Parts.
"These parts are available, they're just very rare due to how powerful they are.", Nicholas N, Kabam, Forum post
Parts modifiers[]
Part name can be either "Basic + Suffix" or "Prefix + Suffix", e.g. Frozen Dual Barrels.
Two attributes[]
Three attributes[]
Part names are derived from "Elite Prefix + Prefix + Suffix", e.g. Fiery Ferocious Armor.
Modification Parts with three modifiers have two of the modifications at full strength, for the Level that they are upgraded to, and the third modifier operates with the third Attribute operating at slightly more strength than would be provided from a Part that is one Level less. For example the L3 Fiery Ferocious Armor has Health +400, Splash Radius +40 and only a Damage +25; whereas other L3 Modification Parts would have a Damage of +35.
Parts with three Attribute Modifiers can be obtained by purchasing the Elite Weapons Box from the Store for 200. The Box can also be won via Zoot's Loot or obtained as the 1st to 5th Place Prizes in the Player Tournaments (which started in January 2013 and were only offered in some Sectors).
Note: Until a Table is provided here with all the known combinations of "Elite Prefix", "Prefix" and "Suffix" that are available (and possibly the percentages of the 'Drops') please use the Table in the Engineering_Lab, (SubSection) Parts Modifiers Section (directly above) to derive the Attributes for your Part. It is a guesstimate that the weaker Attribute is 25% stronger than one Level less (for Parts greater than L2).
Smart Parts[]
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Upgrade Chance | 8 | 8 | 7 | 4 | 3 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Repair Time | 45s | 3m5s | 6m | 15m15s | 16m15s | 21m | 45m | 1h30m | 1h30m | 1h30m | 1h30m | 1h30m | 1h30m | 1h30m | 1h30m | 1h30m | 1h30m | 1h30m |
Energy | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 | 150 | 150 | 150 |
Cerulean Armor | ||||||||||||||||||
HP | 600 | 1,050 | 1,200 | 1,500 | 7,500 | 12,000 | 16,500 | 21,000 | 25,500 | 34,500 | 42,000 | 49,500 | 57,000 | 67,500 | 78,000 | 93,000 | 108,000 | 123,000 |
Damage | 10 | 20 | 35 | 65 | 165 | 265 | 365 | 465 | 565 | 700 | 835 | 970 | 1,105 | 1,240 | 1,400 | 1,750 | 2,250 | |
Cerulean Ammo Delivery / Cerulean Organic Targeting | ||||||||||||||||||
HP | 600 | 1,050 | 1,200 | 1,500 | 7,500 | 12,000 | 16,500 | 21,000 | 25,500 | 34,500 | 42,000 | 49,500 | 57,000 | 67,500 | 78,000 | 93,000 | 108,000 | 123,000 |
Damage | 30 | 60 | 105 | 195 | 495 | 795 | 1,095 | 1,395 | 1,695 | 2,100 | 2,505 | 2,910 | 3,315 | 3,720 | 4,200 | 5,250 | 6,750 | 8,250 |
Cerulean Damage Sensor | ||||||||||||||||||
Damage | 30 | 60 | 105 | 195 | 495 | 795 | 1,095 | 1,395 | 1,695 | 2,100 | 2,505 | 2,910 | 3,315 | 3,720 | 4,200 | 5,250 | 6,750 | 8,250 |
Range | 5 | 10 | 15 | 25 | 50 | 65 | 75 | 85 | 100 | 140 | 180 | 220 | 260 | 310 | 350 | 375 | 400 | |
Cerulean Advanced Targeting | ||||||||||||||||||
Damage | 30 | 60 | 105 | 195 | 495 | 795 | 1,095 | 1,395 | 1,695 | 2,100 | 2,505 | 2,910 | 3,315 | 3,720 | 4,200 | 5,250 | 6,750 | 8,250 |
Range | 15 | 30 | 45 | 75 | 150 | 195 | 225 | 255 | 300 | 420 | 540 | 660 | 780 | 930 | 1,050 | 1,125 | 1,200 | |
Cerulean Central Protection / Cerulean Spread Fire | ||||||||||||||||||
Targets | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 9 | 10 | 11 |
Splash Radius | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | |
Cerulean Motion Tracker | ||||||||||||||||||
HP | 600 | 1,050 | 1,200 | 1,500 | 7,500 | 12,000 | 16,500 | 21,000 | 25,500 | 34,500 | 42,000 | 49,500 | 57,000 | 67,500 | 78,000 | 93,000 | 108,000 | 123,000 |
Targets | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 9 | 10 | 11 |
Cerulean Sniper Defense | ||||||||||||||||||
Damage | 30 | 60 | 105 | 195 | 495 | 795 | 1,095 | 1,395 | 1,695 | 2,100 | 2,505 | 2,910 | 3,315 | 3,720 | 4,200 | 5,250 | 6,750 | 8,250 |
Splash Radius | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | |
Cerulean Fireproof Shield | ||||||||||||||||||
Bomba Defense | 0.200 | 0.220 | 0.240 | 0.260 | 0.280 | 0.300 | 0.325 | 0.350 | 0.375 | 0.400 | 0.425 | 0.450 | 0.475 | 0.500 | 0.525 | 0.550 | 0.600 | 0.650 |
HP | 600 | 1,050 | 1,200 | 1,500 | 7,500 | 12,000 | 16,500 | 21,000 | 25,500 | 34,500 | 42,000 | 49,500 | 57,000 | 67,500 | 78,000 | 93,000 | 108,000 | 123,000 |
Targets | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 9 | 10 | 11 |
Cerulean Blast Shield | ||||||||||||||||||
Decimator Defense | 0.200 | 0.220 | 0.240 | 0.260 | 0.280 | 0.300 | 0.325 | 0.350 | 0.375 | 0.400 | 0.425 | 0.450 | 0.475 | 0.500 | 0.525 | 0.550 | 0.600 | 0.650 |
HP | 600 | 1,050 | 1,200 | 1,500 | 7,500 | 12,000 | 16,500 | 21,000 | 25,500 | 34,500 | 42,000 | 49,500 | 57,000 | 67,500 | 78,000 | 93,000 | 108,000 | 123,000 |
Damage | 30 | 60 | 105 | 195 | 495 | 795 | 1,095 | 1,395 | 1,695 | 2,100 | 2,505 | 2,910 | 3,315 | 3,720 | 4,200 | 5,250 | 6,750 | 8,250 |
Cerulean Meteoric Shield | ||||||||||||||||||
Incineraptor Defense | 0.200 | 0.220 | 0.240 | 0.260 | 0.280 | 0.300 | 0.325 | 0.350 | 0.375 | 0.400 | 0.425 | 0.450 | 0.475 | 0.500 | 0.525 | 0.550 | 0.600 | 0.650 |
HP | 600 | 1,050 | 1,200 | 1,500 | 7,500 | 12,000 | 16,500 | 21,000 | 25,500 | 34,500 | 42,000 | 49,500 | 57,000 | 67,500 | 78,000 | 93,000 | 108,000 | 123,000 |
Targets | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 9 | 10 | 11 |
Cerulean Sky Shroud | ||||||||||||||||||
Battlecruiser Defense | 0.200 | 0.220 | 0.240 | 0.260 | 0.280 | 0.300 | 0.325 | 0.350 | 0.375 | 0.400 | 0.425 | 0.450 | 0.475 | 0.500 | 0.525 | 0.550 | 0.600 | 0.650 |
HP | 600 | 1,050 | 1,200 | 1,500 | 7,500 | 12,000 | 16,500 | 21,000 | 25,500 | 34,500 | 42,000 | 49,500 | 57,000 | 67,500 | 78,000 | 93,000 | 108,000 | 123,000 |
Attack Rate | 4 | 6 | 8 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 60 | 70 | 80 | 90 | 100 | 110 |
Cerulean Network Sabotage | ||||||||||||||||||
Generals Defense | 0.01 | 0.02 | 0.03 | 0.04 | 0.06 | 0.08 | 0.10 | 0.12 | 0.14 | 0.16 | 0.18 | 0.20 | 0.22 | 0.24 | 0.26 | 0.28 | 0.30 | 0.32 |
HP | 600 | 1,050 | 1,200 | 1,500 | 7,500 | 12,000 | 16,500 | 21,000 | 25,500 | 34,500 | 42,000 | 49,500 | 57,000 | 67,500 | 78,000 | 93,000 | 108,000 | 123,000 |
Range | 15 | 30 | 45 | 75 | 150 | 195 | 225 | 255 | 300 | 420 | 540 | 660 | 780 | 930 | 1,050 | 1,125 | 1,200 | |
Vermillion Armor / Vermillion Ammo Delivery | ||||||||||||||||||
HP | 1,200 | 2,500 | 4,000 | 6,000 | 16,000 | 26,500 | 38,000 | 50,000 | 62,500 | 75,000 | 90,000 | 105,000 | 125,000 | 145,000 | 170,000 | 195,000 | 225,000 | 255,000 |
Damage | 80 | 160 | 300 | 600 | 1,250 | 2,000 | 3,000 | 4,000 | 5,000 | 6,250 | 7,500 | 9,000 | 10,500 | 12,000 | 13,500 | 15,500 | 18,000 | 20,500 |
Vermillion Advanced Targeting | ||||||||||||||||||
Damage | 80 | 160 | 300 | 600 | 1,250 | 2,000 | 3,000 | 4,000 | 5,000 | 6,250 | 7,500 | 9,000 | 10,500 | 12,000 | 13,500 | 15,500 | 18,000 | 20,500 |
Range | 30 | 60 | 90 | 150 | 300 | 390 | 450 | 510 | 600 | 840 | 1,080 | 1,320 | 1,560 | 1,860 | 2,100 | 2,250 | 2,400 | 2,550 |
Vermillion Spread Fire | ||||||||||||||||||
Targets | 1 | 2 | 3 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Splash Radius | 60 | 67 | 75 | 82 | 90 | 97 | 105 | 112 | 120 | 127 | 135 | 150 | 165 | 180 | 195 | 210 | 225 | 240 |
Vermillion Fireproof Shield | ||||||||||||||||||
Bomba Defense | 20% | 22% | 24% | 26% | 28% | 30% | 32.5% | 35% | 37.5% | 40% | 42.5% | 45% | 47.5% | 50% | 52.5% | 55% | 60% | 65% |
HP | 1,200 | 2,500 | 4,000 | 6,000 | 16,000 | 26,500 | 38,000 | 50,000 | 62,500 | 75,000 | 90,000 | 105,000 | 125,000 | 145,000 | 170,000 | 195,000 | 225,000 | 255,000 |
Targets | 1 | 2 | 3 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Vermillion Blast Shield | ||||||||||||||||||
Decimator Defense | 20% | 22% | 24% | 26% | 28% | 30% | 32.5% | 35% | 37.5% | 40% | 42.5% | 45% | 47.5% | 50% | 52.5% | 55% | 60% | 65% |
HP | 1,200 | 2,500 | 4,000 | 6,000 | 16,000 | 26,500 | 38,000 | 50,000 | 62,500 | 75,000 | 90,000 | 105,000 | 125,000 | 145,000 | 170,000 | 195,000 | 225,000 | 255,000 |
Damage | 80 | 160 | 300 | 600 | 1,250 | 2,000 | 3,000 | 4,000 | 5,000 | 6,250 | 7,500 | 9,000 | 10,500 | 12,000 | 13,500 | 15,500 | 18,000 | 20,500 |
Vermillion Meteoric Barrier | ||||||||||||||||||
Incineraptor Defense | 20% | 22% | 24% | 26% | 28% | 30% | 32.5% | 35% | 37.5% | 40% | 42.5% | 45% | 47.5% | 50% | 52.5% | 55% | 60% | 65% |
HP | 1,200 | 2,500 | 4,000 | 6,000 | 16,000 | 26,500 | 38,000 | 50,000 | 62,500 | 75,000 | 90,000 | 105,000 | 125,000 | 145,000 | 170,000 | 195,000 | 225,000 | 255,000 |
Targets | 1 | 2 | 3 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Vermillion Sky Shroud | ||||||||||||||||||
Battlecruiser Defense | 20% | 22% | 24% | 26% | 28% | 30% | 32.5% | 35% | 37.5% | 40% | 42.5% | 45% | 47.5% | 50% | 52.5% | 55% | 60% | 65% |
HP | 1,200 | 2,500 | 4,000 | 6,000 | 16,000 | 26,500 | 38,000 | 50,000 | 62,500 | 75,000 | 90,000 | 105,000 | 125,000 | 145,000 | 170,000 | 195,000 | 225,000 | 255,000 |
Attack Rate | 6 | 8 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 120 | 140 | 160 |
Vermillion Network Sabotage | ||||||||||||||||||
Generals Defense | 1% | 2% | 3% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 32% |
HP | 1,200 | 2,500 | 4,000 | 6,000 | 16,000 | 26,500 | 38,000 | 50,000 | 62,500 | 75,000 | 90,000 | 105,000 | 125,000 | 145,000 | 170,000 | 195,000 | 225,000 | 255,000 |
Range | 30 | 60 | 90 | 150 | 300 | 390 | 450 | 510 | 600 | 840 | 1,080 | 1,320 | 1,560 | 1,860 | 2,100 | 2,250 | 2,400 | 2,550 |
Ruby Armor | ||||||||||||||||||
HP | 8,000 | 11,000 | 15,000 | 20,000 | 30,000 | 42,000 | 56,000 | 72,000 | 90,000 | 118,000 | 151,000 | 189,000 | 232,000 | 280,000 | 333,000 | 401,000 | 484,000 | 582,000 |
Damage | 4,400 | 5,300 | 7,250 | 8,300 | 9,400 | 10,550 | 11,750 | 13,000 | 15,600 | 21,400 | 24,600 | 31,600 | 37,000 | 43,400 | 51,000 | |||
Ruby Fireproof Shield | ||||||||||||||||||
Bomba Defense | 36% | 38% | 40% | 42% | 44% | 46% | 48% | 50% | 52% | 54% | 56% | 58% | 60% | 62% | 64% | 66% | 68% | 70% |
HP | 8,000 | 11,000 | 15,000 | 20,000 | 30,000 | 42,000 | 56,000 | 72,000 | 90,000 | 118,000 | 151,000 | 189,000 | 232,000 | 280,000 | 333,000 | 401,000 | 484,000 | 582,000 |
Targets | 2 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 11 | 13 | 14 | 15 | 16 | 17 | 18 | 20 | 22 | 24 |
Ruby Blast Shield | ||||||||||||||||||
Decimator Defense | 36% | 38% | 40% | 42% | 44% | 46% | 48% | 50% | 52% | 54% | 56% | 58% | 60% | 62% | 64% | 66% | 68% | 70% |
HP | 8,000 | 11,000 | 15,000 | 20,000 | 30,000 | 42,000 | 56,000 | 72,000 | 90,000 | 118,000 | 151,000 | 189,000 | 232,000 | 280,000 | 333,000 | 401,000 | 484,000 | 582,000 |
Damage | 4,400 | 5,300 | 7,250 | 8,300 | 9,400 | 10,550 | 11,750 | 13,000 | 15,600 | 21,400 | 24,600 | 31,600 | 37,000 | 43,400 | 51,000 | |||
Ruby Advanced Targeting | ||||||||||||||||||
Range | 1,350 | 1,500 | 3,400 | |||||||||||||||
Damage | 4,400 | 5,300 | 7,250 | 8,300 | 9,400 | 10,550 | 11,750 | 13,000 | 15,600 | 21,400 | 24,600 | 31,600 | 37,000 | 43,400 | 51,000 |
Vermillion Smart Parts have arrived!, 2013 Sep 15[]
“ | Harnessing the power of the Vermillion Core, we have discovered a whole new class of Engineering Lab Parts! The Vermillion Armor is a Smart Part that will give your Turrets an ultra powered defense when equipped. The Vermillion Armor starts with twice the health and 8X the damage of the Cerulean Armor and uses the same patches to upgrade as its Cerulean counterparts. The VA gives your turrets super-powered Armor, Ultra Ammo Piercing and its Damage AI will target the highest powered troops first! |
” |
—Edgeworld, Mail |
Introducing the Emerald Armor Box!, 2014 Aug 29 12:00 (1d)[]
“ | The Emerald Armor Mystery Box is here! For only 149 Platinum, you could win the Emerald Armor already upgraded to Level 18!
Other prizes include Emerald Armors at Level 1, 10 or 15 and Eclipse Cores. Also possibilities: Ruby Armor, Blast Bots, Incineraptors, Battlecruisers, Armor Tokens (4.0-5.0), Accelerators, Cores, Incineration Crates and a Takeover Crate! When fully upgraded, the Emerald Armor will give you an additional 711,900 Health AND 65,974 Damage to your Turrets!Strengthen your defenses with the BRAND NEW Emerald Armor today. —The Edgeworld Team |
” |
—Edgeworld, Mail |
Enhancements[]
Enhancements provide a way to boost engineering parts by adding up to two Tokens.
10 could be used to remove all tokens from a part (but the tokens are destroyed); as of 2014 this is free and safe.
Permutations[]
The drop rate for rare parts depend strongly on type of the part. According to the data gathered by various playerscitation needed! Which players, Anonymous?, after 3,427,986 three-star simulations a group of players got the following equipment and items:
Item Name | Basic | Reinforced | Radial | Automatic | Ferocious | Extended | Frozen | Hyper |
---|---|---|---|---|---|---|---|---|
Armor | 308,526 | - | 55,263 | 30,926 | 52,221 | 48,206 | 36 | 2 |
Explosive Ammo | 239,988 | 55,009 | - | 20,600 | 17,209 | 20,817 | 25 | 0 |
Liquid Coolant | 137,370 | 30,931 | 20,900 | - | 219 | 348 | 3 | 4 |
Piercing Ammo | 172,020 | 41,280 | 17,021 | 249 | - | 337 | 11 | 0 |
Scope | 171,941 | 51,415 | 20,726 | 339 | 325 | - | 5 | 3 |
Dual Barrels | 5 | 3 | 2 | 0 | 0 | 3 | 0 | - |
Items:
Item Name | Quantity |
---|---|
Defense Sim Level x2 | 410,747 |
Defense Sim XP x2 | 1,267,305 |
Defense Sim XP x15 | 158,152 |
Defense Sim XP x30 | 58,592 |
Incendiary Core | 18,902 |
- The most common "rare" parts are thus parts granting health or splash bonuses combined with health, splash, damage, range or rate of fire. Splash parts seem to occur less often than health parts.
- Rare are combinations of damage, range, and rate of fire.
- Concussion effect (Frozen) parts are more rare.
- Multitarget parts are most rare and most of their possible types were not observed in the experiment at all. Perhaps some of these part types may drop from Gatling Crates.
Note that the probabilities (drop rates) may change with game updates. Recently it become quite easy to obtain parts such as Frozen Dual Barrels and Hyper Scpe, which suggests that the table above may be obsolete.
If you have the following parts—
- Frozen Liquid Coolant
—please show us a screenshot.
Estimate of 3-star drops: fitted, raw[]
- Part (alysdexia; FidoFuz; other):
- 45/100, 3249/7181; 44/100, 12056/27413; 44/100, 238568/541003
- Common (Steel Panda; alysdexia; FidoFuz; other):
- 684/1000, 1169/1708; 682/1000, 2882/4223; 679/1000, 8181/12056; 680/1000, 162142/238568
- couth:
- /10000, /1169; /10000, /2882; /10000, /8181; /10000, /162142
- Basic Armor: 3088, 361; 3081, 888; 2983, 2440; 2986, 48420
- Basic Explosive Ammo: 2207, 258; 2346, 676; 2445, 2000; 2349, 38091
- Basic Scope: 1557; 182; 1679, 484; 1627, 1331; 1668, 27042
- Basic Piercing Ammo: 1754, 205; 1551, 447; 1598, 1307; 1675, 27162
- Basic Liquid Coolant: 1394, 163; 1343, 387; 1348, 1103; 1321, 21425
- Basic Dual Barrels: 0; 0; 0; ·1, 2
- Rare (Steel Panda; alysdexia; FidoFuz; other):
- 316/1000, 539/1708; 322/1000, 1341/4223; 321/1000, 3875/12056; 320/1000, 76426/238568
- couth:
- /10000, /539; /10000, /1341; /10000, /3875; /10000, /76426
- Radial Armor: 1521, 82; 1014, 136; 1086, 421; 1122, 8578
- Reinforced Explosive Ammo: 1132, 61; 1119, 150; 1215, 471; 1125, 8597
- Extended Armor: 649, 35; 1022, 137; 960, 372; 985, 7525
- Reinforced Scope: 1187, 64; 1119, 150; 996, 386; 1061, 8111
- Automatic Armor: 538, 29; 738, 99; 648, 251; 649, 4959
- Reinforced Liquid Coolant: 612, 33; 731, 98; 689, 267; 634, 4848
- Ferocious Armor: 1224, 66; 1059, 142; 1099, 426; 1078, 8239
- Reinforced Piercing Ammo: 668, 36; 962, 129; 761, 295; 863, 6596
- Extended Explosive Ammo: 334, 18; 440, 59; 462, 179; 446, 3412
- Radial Scope: 390, 21; 447, 60; 467, 181; 429, 3277
- Automatic Explosive Ammo: 427, 23; 365, 49; 459, 178; 431, 3292
- Radial Liquid Coolant: 390, 21; 418, 56; 403, 156; 421, 3214
- Ferocious Explosive Ammo: 390, 21; 350, 47; 366, 142; 355, 2711
- Radial Piercing Ammo: 408, 22; 336, 45; 335, 130; 357, 2728
- wanted:
- Ferocious Scope: 37, 2; 19, 2; 15, 6; 8, 60
- Extended Piercing Ammo: 19, 1; 0; 10, 4; 7, 55
- Automatic Scope: 37, 2; 0; 3, 1; 7, 55
- Extended Liquid Coolant: 0; 5, 1; 13, 5; 8, 63
- Automatic Piercing Ammo: 37, 2; 0; 3, 1; 5, 38
- Ferocious Liquid Coolant: 0; 5, 1; 3, 1; 5, 38
- Frozen Armor: 0; 0; 3, 1; ·5, 4
- Frozen Explosive Ammo: 0; 0; 0; 2, 15
- Frozen Piercing Ammo: 0; 0; 0; ·25, 2
- Frozen Scope: 0; 0; ·25, 1; .1, 1
- Frozen Liquid Coolant: 0; 0; 0; ·1, 1
- Frozen Dual Barrels: 0; 0; 0; 0
- Hyper Armor: 0; 0; 0; 0
- Reinforced Dual Barrels: 0; 0; 0; ·1, 1
- Hyper Explosive Ammo: 0; 0; 0; 0
- Radial Dual Barrels: 0; 0; 0; 0
- Hyper Scope: 0; 0; 0; 0
- Extended Dual Barrels: 0; 0; 0; 0
- Hyper Piercing Ammo: 0; 0; 0; 0
- Ferocious Dual Barrels: 0; 0; 0; 0
- Hyper Liquid Coolant: 0; 0; 0; ·25, 2
- Automatic Dual Barrels: 0; 0; 0; 0
Part Crafting[]
The Lab can now turn spare Parts and premium items into three mystery boxes for Elite Parts or Zoot Tokens and even Smart Parts.
Equipment Part Crafting Released![]
“ | The BRAND NEW Equipment Part Crafting system has been released! By taking your Basic and Rare Equipment Parts and combining them with the new Crafting Alloys, you can get even stronger Rare and Cerulean Equipment Parts like the Cerulean Armor!
In order to access this new feature, click 'View Equipment' on your Engineering Lab building and the click the 'Craft' tab to find the new crafting recipes that you can use to make new Equipment Parts and Mystery Boxes. The Tier 1 Rare Part Box provides you with the lowest chance to get a Rare Equipment Part with 3 Bonuses, and that chance is increased dramatically through the Tier 3 Rare Part Box that GUARANTEES you a Rare Equipment Part with 3 bonuses! Each Rare Part Box has two crafting recipes, one that uses Basic Equipment Parts and one that uses Rare Equipment Parts, so be sure to check out the Craft tab in the Engineering Lab for more information on these recipes. Start crafting Equipment Parts in your Engineering Lab today! |
” |
—Edgeworld, Mail, 2013 Jul 18 |
Craft Engineering Lab Parts and Win Prizes!, 2013 Jul 18–20 11:00 PM[]
“ | Craft Equipment Parts in the Engineering Lab today and win!
Each time you craft a Tier 1, 2 or 3 Rare Part Box in the Engineering Lab between now and 11:00pm PST on July 20th gives you a chance to take home a Cerulean Alloys[sic]! FIVE randomly chosen players who successfully craft a Rare Part Box will receive one Cerulean Alloys[sic] that allows them to directly craft a powerful Equipment Part! Prizes will be paid within 3 business days from the conclusion of the event. This new Equipment Part crafting system is live in the Engineering Lab, so be sure to craft some new Equipment Parts today! |
” |
—Edgeworld, Mail |
Zoot's Wheel Game!, 2013 Jul 18 (3d)[]
“ | With the release of the Crafting system, Zoot's latest Wheel Game now includes the new and exclusive "Cerulean Alloys", necessary for crafting some of the most Rare and powerful Equipment!
Other premium items can be won as well including Hacker's Patches and the newly Cerulean Fireproof Token which can be enhanced onto an engineering Lab part and provide extra resistance from Bombas! Try stacking these tokens on current Fireproof Shield Parts to really solidify your defenses. Visit the "craft" tab within the Engineering Lab for more information on the "Crafting Feature", and remember that each Grand Prize Box will guarantee a Cerulean Alloy, Fireproof Token, or 2 Hacker's Patches! |
” |
—Edgeworld, Mail |
Alloys, Hacker's Patches and More!, 2013 Jul 28 (1d12h)[]
“ | With the release of our latest Crafting System, players have been able to turn their unused Engineering Lab Parts into valuable items! With our latest Alloy Mystery Box, players will be able to acquire these premium Alloys to recieve[sic] even better returns! For only 10 Platinum, you will guaranteed[sic] to receive one of the following:
Cerulean Alloy - not available in the store, and used for use in crafting Smart Parts! This box will only be available for a Limited Time, so make sure to stock up today! Check the Featured Tab of the Shop for more details. |
” |
—Edgeworld, Mail |
Promotions[]
Level 19 Build-A-Thon!, 2014 Jun 24[]
“ | With the release of Level 19 Buildings, there's never been a better time to upgrade your Level 18 buildings to Level 19!
A NEW Build-A-Thon has begun! Starting now until 5:00pm on June 28th, upgrading specific buildings will earn you rewards! This Build-A-Thon will ONLY include the following buildingsin your HQ: Defense Simulator Upgrade any 2 of these Buildings to Level 19 and win 2 Ruby Cores! Upgrade any 3 of these Buildings to Level 19 and win 5 Incineration Crates + above prizes! Upgrade ALL 5 of these Buildings to Level 19 and win 4 Rebellion Crates + above prizes! Limit One Prize per Tier. Prizes will be paid out by July 3rd, 2014. |
” |
—Edgeworld, Mail |
Build-A-Thon in HQ Base!, 2015 Sep 9[]
“ | Greetings Commander,
Arm your bases and get ready for a Build-A-Thon! Starting at 4:00pm on September 9th until 3:00pm on September 11th we have a chance for you to win additional prizes for upgrading 5 specific buildings on your Headquarter Base. Buildings that are upgraded in Aurora-1, Caldera-2, or Eclipse-3 will not count toward this Build-A-Thon Buildings being tracked in the Build-A-Thon: Upgrade any 2 of these Buildings to Level 19 and win 3 Ruby Cores! (Limit 1) Upgrade any 3 of these Buildings to Level 19 and win 3 Rebellion Patches + above prizes! (Limit 1) Upgrade ALL 5 of these Buildings to Level 19 and win 3 Rebellion Crates + above prizes! (Limit 1) Limit One Prize per Tier. Prizes will be distributed by Thursday, September 17th at 5:00pm PDT. At this time there will be no additional prizes for upgrading buildings to to level 20 or beyond. Remember, check out the store for resources and items to help with upgrading your Command Center, Defense Simulator, Engineering Lab, Tech Lab and General's Quarters in your Headquarter Base for this Build-A-Thon! So what are you waiting on? Here is your chance to win stellar prizes! Remember, this Build-A-Thon ends at 3:00pm PDT on September 11th, so don't miss out! Good Luck! |
” |
—Edgeworld, Mail |
Build-A-Thon in HQ Base!, 2015 Oct 22 16:00 (1d23h)[]
“ | Greetings Commander,
Arm your bases and get ready for a Build-A-Thon! Starting at 4:00pm on October 22nd until 3:00pm on October 24th we have a chance for you to win additional prizes for upgrading 5 specific buildings on your Headquarter Base. Buildings that are upgraded in Aurora-1, Caldera-2, or Eclipse-3 will not count toward this Build-A-Thon Buildings being tracked in the Build-A-Thon: Upgrade any 2 of these Buildings to Level 15 and win 3 Dark Matter Mystery Boxes! (Limit 1) Upgrade any 3 of these Buildings to Level 15 and win 2 Renegade Crates + above prizes! (Limit 1) Upgrade ALL 5 of these Buildings to Level 15 and win 2 Quintessential Crates + above prizes! (Limit 1) Limit One Prize per Tier. Prizes will be distributed by Friday, October 30th at 5:00pm PDT. At this time there will be no additional prizes for upgrading buildings to to level 16 or beyond. Remember, check out the store for resources and items to help with upgrading your Command Center, Defense Simulator, Engineering Lab, Tech Lab and General's Quarters in your Headquarter Base for this Build-A-Thon! So what are you waiting on? Here is your chance to win stellar prizes! Remember, this Build-A-Thon ends at 3:00pm PDT on October 24th, so don't miss out! Good Luck! |
” |
—Edgeworld, Mail |
Build-A-Thon in HQ Base!, 2015 Nov 15 16:00 (2d23h)[]
“ | Greetings Commander,
Arm your bases and get ready for a Build-A-Thon! Starting at 4:00pm on November 15th until 3:00pm on November 18th we have a chance for you to win additional prizes for upgrading EIGHT specific buildings on your Headquarter Base. Buildings that are upgraded in Aurora-1, Caldera-2, or Eclipse-3 will not count toward this Build-A-Thon Buildings being tracked in the Build-A-Thon: Upgrade any 2 of these Buildings to Level 20 and win 2 X-Factor Crate! (Limit 1) Upgrade any 4 of these Buildings to Level 20 and win 2 Rebellion Crates + above prizes! (Limit 1) Upgrade any 6 of these Buildings to Level 20 and win 3 Quintessential Crates + above prizes! (Limit 1) Limit One Prize per Tier. Prizes will be distributed by Wednesday, November 25th at 5:00pm PST. At this time there will be no additional prizes for upgrading buildings to to level 21 or beyond. Remember, check out the store for resources and items to help with upgrading your Command Center, Defense Simulator, Engineering Lab, Tech Lab, General's Quarters, Fleet Academy, Defense Lab, and Shield Generator in your Headquarter Base for this Build-A-Thon! So what are you waiting on? Here is your chance to win stellar prizes! Remember, this Build-A-Thon ends at 3:00pm PST on November 18th, so don't miss out! Good Luck! |
” |
—Edgeworld, Mail |
Build-A-Thon in HQ Base!, 2015 Dec 4 16:00 (2d23h)[]
“ | Greetings Commander,
Arm your bases and get ready for a Build-A-Thon! Starting at 4:00pm on December 4th until 3:00pm on December 6th we have a chance for you to win additional prizes for upgrading SIX specific buildings on your Headquarter Base. Buildings that are upgraded in Aurora-1, Caldera-2, or Eclipse-3 will not count toward this Build-A-Thon Buildings being tracked in the Build-A-Thon: Upgrade any 2 of these Buildings to Level 21 and win 2 Red Giant Crates Crates! (Limit 1) Upgrade any 4 of these Buildings to Level 21 and win 2 Renegade Crates + above prizes! (Limit 1) Upgrade any 6 of these Buildings to Level 21 and win 4 Tesseract Crates + above prizes! (Limit 1) Limit One Prize per Tier. Prizes will be distributed by Friday, December 11th at 5:00pm PST. At this time there will be no additional prizes for upgrading buildings to level 22. Remember, check out the store for resources and items to help with upgrading your Command Center, Engineering Lab, Tech Lab, General's Quarters, Fleet Academy, and Defense Lab in your Headquarter Base for this Build-A-Thon! So what are you waiting on? Here is your chance to win stellar prizes! Remember, this Build-A-Thon ends at 3:00pm PST on December 6th, so don't miss out! Good Luck! |
” |
—Edgeworld, Mail |