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Buildings of player's bases at Metropole, Aurora-1, Caldera-2, and Eclipse-3.

Buildings constructable per CC Level[]

*Level-10–14 buildings require 1 Cerulean Core for upgrade.
**Level-13–14 Command Center requires 2 Cerulean Cores.
&Level-15–16 buildings require 1 Vermillion Core.
$Level-17–18 buildings require 1 Ruby Core.
$$Level-19–22 buildings require 2 Ruby Cores.
^A Neutron Mine requires 1 Level-9 Factory to build and a higher Factory Level to upgrade.
#Level-10–16 Gun TurretX-1 CannonConcussion Turret, Tesla Tower require 1 Incendiary Core per level.
#Level-2–16 Incendiary Turret, Sniper Turret, Heavyweight Turret, Corrosive Turret, Anti-Tank Turret require 1 Incendiary Core per level.
##Level-17–22 turrets require 2 Incendiary Cores.
L!A Monument of a Level requires [Level] Trophies of its kind: Bronze Trophy, Silver Trophy, Gold Trophy, Platinum Trophy.

Complement[]

Building\CC L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16 L17 L18 L19 L20 L21 L22 Size Notes
Command Center 1 1 1 1 1 1 1 1 1 1* 1* 1* 1** 1** 1& 1& 1$ 1$$ 1$$ 1$$ 1$$ 1$$ 130
×130
Shield Generator 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 130
×130
HQ/A1
Staging Area 1 2 3 4 5 5 5 5 6 6* 6* 8* 10* 12* 14& 14& 14$ 15$ 15$$ 15$$ 15$$ 15$$ 110
×110
Barracks 1 1 2 2 3 3 4 4 4 4* 4* 4* 4* 4* 4& 4& 4$ 5$ 5$$ 5$$ 5$$ 5$$ 100
×100
Factory 0 0 0 1 1 2 2 3 3 3* 3* 3* 3* 4* 4& 4& 4$ 5$ 5$$ 5$$ 5$$ 5$$ 100
×100
Fleet Academy 0 0 0 0 0 0 0 0 0 0* 1* 1* 2* 2* 3& 3& 3$ 3$ 3$$ 3$$ 3$$ 3$$ 100
×100
Warp Gate 1 1 1 1 1 1 1 1 1 1* 2* 2* 2* 2* 2& 2& 2$ 2$ 2$$ 2$$ 2$$ 2$$ 100
×100
Tech Lab 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
Resource Converter 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
Engineering Lab 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
Defense Lab 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
HQ
Defense Simulator 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
HQ/A1
Alliance Shield Generator 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
HQ
Generals Quarters 0 0 0 0 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
HQ
Constructor 0 0 0 0 1 1 1 1 1 1* 1* 1* 2* 2* 2& 2& 2$ 2$ 2$$ 2$$ 2$$ 2$$ 100
×100
HQ
Turret Control 0 0 0 0 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
C2
Banner Monument 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
Invasion Simulator 1 1 1 1 1 1 1 1 1 1* 1* 1* 1* 1* 1& 1& 1$ 1$ 1$$ 1$$ 1$$ 1$$ 100
×100
HQ
Crystal Mine 1 2 2 2 3 3 4 4 4 5* 5* 6* 7* 8* 8& 8& 8$ 9$ 9$$ 9$$ 9$$ 9$$ 70
×70
HQ/A1/C2
Gas Refinery 1 2 2 2 3 3 4 4 4 5* 5* 6* 7* 8* 8& 8& 8$ 9$ 9$$ 9$$ 9$$ 9$$ 70
×70
HQ/A1/C2
Solar Plant 0 1 2 2 3 3 4 4 4 5* 5* 6* 7* 8* 8& 8& 8$ 9$ 9$$ 9$$ 9$$ 9$$ 70
×70
HQ/A1/C2
Reactor 0 1 2 2 3 3 4 4 4 5* 5* 6* 7* 8* 8& 8& 8$ 9$ 9$$ 9$$ 9$$ 9$$ 70
×70
HQ/A1/C2
Supply Depot 0 1 2 2 3 3 4 4 5 5* 5* 6* 7* 8* 8& 8& 8$ 8$ 8$$ 8$$ 8$$ 8$$ 70
×70
HQ/A1/E3
Supply Depot 0 1 2 2 3 3 4 4 5 5* 5* 6* 7* 8* 8& 8& 8$ 8$ 9$$ 10$$ 11$$ 12$$ 70
×70
C2
Gun Turret 2 3 4 5 6 7 8 10 11 12# 13# 15# 17# 20# 22# 22# 24## 25## 26## 27## 28## 29## 70
×70
X-1 Cannon 0 2 3 3 4 5 5 7 8 10# 11# 13# 15# 18# 20# 20# 22## 23## 24## 25## 26## 27## 70
×70
Concussion Turret 0 0 2 3 4 5 6 7 9 11# 12# 13# 15# 18# 20# 20# 22## 23## 24## 25## 26## 27## 70
×70
Tesla Tower 0 0 0 0 3 4 5 6 8 10# 11# 12# 14# 17# 19# 20# 22## 23## 24## 25## 26## 27## 70
×70
Incendiary Turret 0 0# 1# 1# 1# 1# 3# 4# 5# 7# 9# 10# 13# 16# 18# 20# 22## 23## 24## 25## 26## 27## 70
×70
Sniper Turret 0 0# 0# 0# 0# 0# 1# 2# 3# 4# 5# 6# 8# 11# 13# 14# 15## 16## 17## 18## 19## 20## 70
×70
Heavyweight Turret 0 0# 0# 0# 0# 0# 1# 2# 3# 4# 5# 6# 8# 11# 13# 13# 14## 16## 17## 18## 19## 20## 70
×70
Corrosive Turret 0 0# 0# 0# 0# 0# 1# 2# 3# 4# 5# 6# 7# 8# 9# 10# 11## 12## 13## 14## 15## 16## 70
×70
Anti-Tank Turret 0 0# 0# 0# 0# 0# 1# 2# 3# 4# 5# 6# 9# 11# 13# 14# 15## 16## 17## 18## 19## 20## 70
×70
Neutron Mine^ 0 0 0 0 0 0 0 0 7 10 15 20 25 30 35 35 40 40 45 50 55 60 30
×30
Attack Bunker 0 0 0 0 1 1 1 1 1 2* 2* 2* 2* 2* 2& 2& 4$ 5$ 5$$ 5$$ 5$$ 5$$ 100
×100
Bronze Monument 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 100
×100
Silver Monument 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 100
×100
Gold Monument 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 100
×100
Platinum Monument 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 1L! 100
×100
Base Size 900
×900
900
×900
900
×900
900
×900
900
×900
900
×900
900
×900
900
×900
900
×900
900
×900
900
×900
900
×900
1,000
×1,000
1,150
×1,150
1,150
×1,150
1,250
×1,250
1,350
×1,350
1,350
×1,350
1,350
×1,350
1,350
×1,350
1,350
×1,350
1,350
×1,350
Total HQ buildings 21 30 40 44 60 65 80 93 114 136 154 179 216 256 284 289 310 319 333 347 361 375
Total HQ area used 25% 32% 39% 43% 51% 60% 71% 76% 87% 99% 108% 121% 116% 100% 110% 95% 86% 91% 92% 94% 100% 103%
Total A-1 buildings 18 27 37 41 55 60 75 88 109 131 149 174 210 250 277 283 304 313 327 341 355 369
Total A-1 area used 21% 28% 34% 39% 50% 54% 63% 71% 81% 93% 103% 115% 110% 96% 105% 92% 82% 89% 92% 94% 98% 100%
Total C-2 buildings 16 25 35 39 54 59 74 87 108 130 148 173 209 249 276 282 303 312 327 342 357 372
Total C-2 area used 18% 25% 32% 36% 48% 52% 61% 69% 79% 91% 101% 113% 106% 95% 104% 90% 82% 88% 91% 94% 97% 100%
Total E-3 buildings 14 19 27 31 41 46 57 70 91 109 127 148 180 216 243 249 270 275 289 303 317 331
Total E-2 area used 17% 21% 27% 31% 38% 43% 50% 58% 68% 77% 86% 97% 92% 82% 91% 79% 73% 78% 81% 83% 86% 89%
The "Total area used" rows shows the percentage of your total base area you will be using if you build every possible structure for a given Command Center Level. Note that after introduction of the Corrosive Turret it is not possible to have every structure built both in L12 HQ and L12 Aurora-1. With a L12 Base you might desire to build fewer Staging Areas and Resource Collectors to ensure that you can leave gaps for any Neutron Mines and make it far easier to move your buildings around regardless of their size.


Supplement[]

Building L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16 L17 L18 L19 L20 L21 L22 Notes
Command Center +1
Shield Generator +1 HQ/A1
Staging Area +1 +1 +1 +1 +1 +1 +2 +2 +2 +2 +1
Barracks +1 +1 +1 +1 +1
Factory +1 +1 +1 +1 +1
Fleet Academy +1 +1 +1
Warp Gate +1 +1
Tech Lab +1
Resource Converter +1
Engineering Lab +1
Defense Lab +1 HQ
Defense Simulator +1 HQ/A1
Alliance Shield Generator +1 HQ
Generals Quarters +1 HQ
Constructor +1 +1 HQ
Turret Control +1 C2
Banner Monument +1
Invasion Simulator +1 HQ
Crystal Mine +1 +1 +1 +1 +1 +1 +1 +1 HQ/A1/C2
Gas Refinery +1 +1 +1 +1 +1 +1 +1 +1 HQ/A1/C2
Solar Plant +1 +1 +1 +1 +1 +1 +1 +1 HQ/A1/C2
Reactor +1 +1 +1 +1 +1 +1 +1 +1 HQ/A1/C2
Supply Depot +1 +1 +1 +1 +1 +1 +1 +1 HQ/A1/E3
Supply Depot +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 C2
Gun Turret +2 +1 +1 +1 +1 +1 +1 +2 +1 +1 +1 +2 +2 +3 +2 +2 +1 +1 +1 +1 +1
X-1 Cannon +2 +1 +1 +1 +2 +1 +2 +1 +2 +2 +3 +2 +2 +1 +1 +1 +1 +1
Concussion Turret +2 +1 +1 +1 +1 +1 +2 +2 +1 +1 +2 +3 +2 +2 +1 '+1 +1 +1 +1
Tesla Tower +3 +1 +1 +1 +2 +2 +1 +1 +2 +3 +2 +1 +2 +1 +1 +1 +1 +1
Incendiary Turret +1 +1 +2 +1 +2 +2 +1 +3 +3 +2 +2 +2 +1 +1 +1 +1 +1
Sniper Turret +1 +1 +1 +1 +1 +1 +2 +3 +2 +1 +1 +1 +1 +1 +1 +1
Heavyweight Turret +1 +1 +1 +1 +1 +1 +2 +3 +2 +1 +1 +1 +1 +1 +1
Corrosive Turret +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Anti-Tank Turret +1 +1 +1 +1 +1 +1 +3 +2 +2 +1 +1 +1 +1 +1 +1 +1
Neutron Mine +7 +3 +5 +5 +5 +5 +5 +5 +5 +5 +5 +5
Attack Bunker +1 +1 +2 +1
Bronze Monument +1
Silver Monument +1
Gold Monument +1
Platinum Monument +1
Total HQ buildings +21 +7 +12 +4 +16 +4 +15 +13 +20 +21 +16 +24 +33 +37 +25 +6 +21 +13 +14 +14 +14 +14
Total A-1 buildings +19 +7 +12 +4 +14 +4 +15 +13 +20 +21 +17 +23 +33 +37 +25 +6 +21 +13 +14 +14 +14 +14
Total C-2 buildings +17 +7 +12 +4 +15 +4 +15 +13 +20 +21 +17 +23 +33 +37 +25 +6 +21 +13 +15 +15 +15 +15
Total E-3 buildings +15 +7 +8 +4 +10 +4 +11 +13 +20 +17 +17 +19 +29 +33 +25 +6 +21 +13 +14 +14 +14 +14

Requirement[]

Any building, except the Neutron Mine, that is at Level 10 or above requires a core to be upgraded. So to raise buildings you need

Ccore-icon = Platinum 40 or Icore icon = Platinum 25 (For sales take half off for the rack cost.), then VCoreIcon = Platinum 100 and then Ruby Core Icon ~ Platinum 150 (Ruby Cores should be gotten from the Ruby Core Mystery Box. Take half off Vermillion Core for every Ruby Core won.).
Building L9 L10 L11 L12 L13 L14 L15 L16 L17 L18 L19 L20 L21 L22 All Cores, Platinum; Time
Command Center 3 1 0 3 1 Ccore-icon 3 1 3 1 3 1 2 3 1 2 3 1 VCoreIcon 3 1 3 1 Ruby Core Icon 21+6+3, 1890; 39d12h6m HQ/A1
35d18h6m C2
Shield Generator 2 1 0 2 1 Ccore-icon 2 1 2 1 2 1 2 1 2 1 VCoreIcon 2 1 2 1 Ruby Core Icon 10+4+2, 1100; 39d2h27m12s
Staging Area 3 6 0 3 6 Ccore-icon 3 6 3 8 3 10 3 12 3 14 VCoreIcon 3 14 3 14 Ruby Core Icon 210+84+42, 23100; 62d20h4m48s
Barracks 3 4 0 3 4 Ccore-icon 3 4 3 4 3 4 3 4 3 4 VCoreIcon 3 4 3 4 Ruby Core Icon 60+24+12, 6600; 63d16h12m48s
Factory 3 3 0 3 3 Ccore-icon 3 3 3 3 3 3 3 4 3 4 VCoreIcon 3 4 3 4 Ruby Core Icon 60+24+12, 6600; 67d8h8m
Fleet Academy 3 3 0 3 3Ccore-icon 3 3 3 3 3 3 3 3 3 3 VCoreIcon 3 3 3 3 Ruby Core Icon 45+18+9, 4500; 48d9h9m36s
Warp Gate 3 1 0 3 1 Ccore-icon 3 2 3 2 3 2 3 2 3 2 VCoreIcon 3 2 3 2 Ruby Core Icon 30+12+6, 3300; 99d4h15m30s
Tech Lab 3 1 0 3 1 Ccore-icon 3 1 3 1 3 1 3 1 3 1 VCoreIcon 3 1 3 1 Ruby Core Icon 15+6+3, 1650; 39d2h27m12s
Resource Converter 3 1 0 3 1 Ccore-icon 3 1 3 1 3 1 3 1 3 1 VCoreIcon 3 1 3 1 Ruby Core Icon 15+6+3, 1650; 8d14h59m12s
Engineering Lab 3 1 0 3 1 Ccore-icon 3 1 3 1 3 1 3 1 3 1 VCoreIcon 3 1 3 1 Ruby Core Icon 15+6+3, 1650; 49d21h7m
Defense Lab 1 1 0 1 1 Ccore-icon 1 1 1 1 1 1 1 1 1 1 VCoreIcon 1 1 1 1 Ruby Core Icon 5+2+1, 550; 39d2h27m12s
Defense Simulator 2 1 0 2 1 Ccore-icon 2 1 2 1 2 1 2 1 2 1 VCoreIcon 2 1 2 1 Ruby Core Icon 10+4+2, 1100; 49d21h7m
Alliance Shield Generator 1 1 0 1 1 Ccore-icon 1 1 1 1 1 1 1 1 1 1 VCoreIcon 1 1 1 1 Ruby Core Icon 5+2+1, 550; 39d2h27m12s
Generals Quarters 1 1 0 1 1 Ccore-icon 1 1 1 1 1 1 1 1 1 1 VCoreIcon 1 1 1 1 Ruby Core Icon 5+2+1, 550; 49d21h7m
Constructor 1 1 0 1 1 Ccore-icon 1 1 1 1 1 2 1 2 1 2 VCoreIcon 1 2 1 2 Ruby Core Icon 10+4+2, 1100; 78d4h54m24s
Turret Control 1 1 0 1 1 Ccore-icon 1 1 1 1 1 1 1 1 1 1 VCoreIcon 1 1 1 1 Ruby Core Icon 5+2+1, 550; 39d2h27m12s
Banner Monument 3 1 0 3 1 Ccore-icon 3 1 3 1 3 1 3 1 3 1 VCoreIcon 3 1 3 1 Ruby Core Icon 15+6+3, 1650; 16d7h
Invasion Simulator 1 1 0 1 1 Ccore-icon 1 1 1 1 1 1 1 1 1 1 VCoreIcon 1 1 1 1 Ruby Core Icon
Crystal Mine 3 5 0 3 5 Ccore-icon 3 5 3 6 3 7 3 8 3 8 VCoreIcon 3 8 3 8 Ruby Core Icon 120+48+24, 13200; 75d15h53m18s
Gas Refinery 3 5 0 3 5 Ccore-icon 3 5 3 6 3 7 3 8 3 8 VCoreIcon 3 8 3 8 Ruby Core Icon 120+48+24, 13200; 75d15h53m18s
Solar Plant 3 5 0 3 5 Ccore-icon 3 5 3 6 3 7 3 8 3 8 VCoreIcon 3 8 3 8 Ruby Core Icon 120+48+24, 13200; 75d15h53m36s
Reactor 3 5 0 3 5 Ccore-icon 3 5 3 6 3 7 3 8 3 8 VCoreIcon 3 8 3 8 Ruby Core Icon 120+48+24, 13200; 75d15h53m36s
Supply Depot 3 5 0 3 5 Ccore-icon 3 5 3 6 3 7 3 8 3 8 VCoreIcon 3 8 3 8 Ruby Core Icon 120+48+24, 13200; 74d1h31m
Gun Turret 3 11 0 3 12 Icore icon 3 13 3 15 3 17 3 20 3 22 3 22 3 24 2 648, 16200; 200d8h13m36s
X-1 Cannon 3 8 0 3 10 Icore icon 3 11 3 13 3 15 3 18 3 20 3 20 3 22 2 594, 14850; 207d20h19m
Concussion Turret 3 9 0 3 11 Icore icon 3 12 3 13 3 15 3 18 3 20 3 20 3 22 2 594, 14850; 249d5h4m
Tesla Tower 3 8 0 3 10 Icore icon 3 11 3 12 3 14 3 17 3 19 3 20 3 22 2 594, 14850; 368d17h52m
Incendiary Turret 3 5 Icore icon 3 7 3 9 3 10 3 13 3 16 3 18 3 20 3 22 2 1122, 28050; 78d8h38m
Sniper Turret 3 3 Icore icon 3 4 3 5 3 6 3 8 3 11 3 13 3 14 3 15 2 765, 19125; 228d1h45m
Heavyweight Turret 3 3 Icore icon 3 4 3 5 3 6 3 8 3 11 3 13 3 13 3 14 2 714, 17850; 208d23h30m
Corrosive Turret 3 3 Icore icon 3 4 3 5 3 6 3 7 3 8 3 9 3 10 3 11 2 561, 14025; 164d4h45m
Anti-Tank Turret 3 3 Icore icon 3 4 3 5 3 6 3 9 3 11 3 13 3 14 3 15 2 774, 19125; 253d30m
Neutron Mine 3 7 0 3 10 0 3 15 0 3 20 0 3 25 0 3 30 0 3 35 0 3 35 0 3 40 0 0, 0; 153d10h
Attack Bunker 3 1 0 3 2 Ccore-icon 3 2 3 2 3 2 3 2 3 2 VCoreIcon 3 2 3 4 Ruby Core Icon 60+24+12, 6600; 153d10h
Bronze Monument 3 0 3 0 3 0 3 0 3 0 3 0 3 0 3 0 3 0 0+0+0, 0; 6h36m12s
Silver Monument 3 0 3 0 3 0 3 0 3 0 3 0 3 0 3 0 3 0 0+0+0, 0; 6h36m12s
Gold Monument 3 0 3 0 3 0 3 0 3 0 3 0 3 0 3 0 3 0 0+0+0, 0; 6h36m12s
Platinum Monument 3 0 3 0 3 0 3 0 3 0 3 0 3 0 3 0 3 0 0+0+0, 0; 6h36m12s
All Cores, Platinum; Time 51, 1275 199+109, 9350 235+153, 12100 267+175, 13765 321+203, 16190 393+225, 35930 442+0+232, 34325 460+0+232, 34775 1003+0+0+238, 61000 825+848+464+238, 189830; 3434d18h5m42s HQ
3255d18h58m6s

A1
3273d20h3m42s C2

Important Turret Improvements!, 2013 Jul 2[]

There have been TWO significant improvements made to the turrets in Edgeworld! First, Level 17 turrets have been made MUCH stronger than Level 16 turrets! With impressive boosts to damage and health stats, it is necessary to upgrade all of your turrets to Level 17 in order to maintain your dominance on Cerulea IV!

Second, from now on, turrets do not require an Incendiary Core for Level 1 builds! This means that you can build Level 1 Incendiary Turrets, Sniper Towers, Heavyweight Turrets, Corrosive Turrets and Anti-Tank Turrets without an Incendiary Core!

Start building and upgrading these turrets today to make your base the strongest in all of Edgeworld!

—Edgeworld, Mail

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